FoonLudum Dare ExplorerLD49 → Runaway Reactions

Runaway Reactions

By taft-punk

View on ldjam.com

CategoryRankScoreCount
Overall1343.7722
Fun1063.7722
Innovation504.0522
Theme1453.9222
Graphics3713.2022
Audio963.7022
Humor2142.9419
Mood1803.4421

Comments

liammasters 2021-10-03 22:24

Such a unique idea and the music is great. It was surprisingly difficult to strategize getting the balls into the right sections. It would be nice if it automatically detected when the level is complete. Great replay value.

evogengames 2021-10-04 13:08

Nice original concept.

I think with a few more mechanices to interact with the balls/walls this could be a fun timewaster (reminds me of the miniclip games)

Thank you for the game, well done!

marius-png 2021-10-04 21:15

I liked the mechanics, it was a simple game and fun. loved the audio.

gorypixels 2021-10-04 21:31

It was surprisingly hard for such a simple concept! Would love to see this developed further :)

ucsbdad 2021-10-04 21:33

Felt very fresh and familiar at the same time. Loved it!

taft-punk 2021-10-04 22:44

@evogengames , @marius-png , @gorypixels , @ucsbdad , @liammasters , thank you all for playing! If the game checked for victory automatically it could happen randomly in the middle of a level, especially at lower levels. With the button people at least have to time it if they want to play like that, lol.

octahedronsoftware 2021-10-05 11:41

There is strategy to how you use your health, which I liked. I would have liked to restart on the level that you die rather than the first level. Also, this reminds me of a game called Qix on the Gameboy.

jeremyfa 2021-10-08 15:08

Nice concept! I didn't get it right away but then once you understand what you have to do, it's fun to play. A bit hard though 😅 Would be nice to see how you could develop the idea on a post-jam version? Well done anyway!

doomshmuck 2021-10-08 15:19

It wasn't immediately obvious to me what the goal was... I see it was in the description underneath, but that should have been highlighted in-game better. Maybe have the sections you need to fill be highlighted or something?

aggrathon 2021-10-13 17:39

That was a fun game, a simple concept, but well executed! Could have used a bit better tutorialisation e.g. the target shouldn't be that muted and maybe a label.

gdesecrate 2021-10-13 22:17

Thanks for the game!

verygenuinecraze 2021-10-13 22:26

Good idea. I had some trouble understanding the games rules, you could use the background of the map to show where you want the atoms. It can be a nice puzzle game with more polish. Good job :thumbsup:

bougiebirdie 2021-10-15 01:06

I love the look and sound of this game, and the premise of corralling those pesky particles is a fun idea. Something about the mechanics felt so nostalgic even if I can't quite place it, and the background music immediately evoked Tetris for me.

Placing the lines of foam was quite challenging though. The lines are quite long to start, and when you have many particles bouncing around in later levels it becomes quite difficult to even place a line without getting yourself hurt. I don't know how you'd specifically fix that though. Maybe there could be bits of foam already throughout the level that you can draw to, or even the ability to draw partial lines? I'm just spitballing here.

It was a lot of fun though!

mira 2021-10-16 08:34

Ok this game is very simple, but so much fun! Would love see this game improved and on mobile to kill some time.

foxtrot-roger 2021-10-16 08:45

It's a really nice concept, I'd love to see it expanded, some tweaks could be done like make the green always destroy blocks or have some way of removing blocks, I had blocked myself out of the solution a few times... Otherwise, very nice mood, sound and music are very pleasing :-)

vivoubos 2021-10-16 10:24

Nice game, simple but do the job! Congratulation for making it.

zimny11 2021-10-16 11:25

The concept behind the game is interesting and unique. The music is nice. And the in-game mechanics are well done. But the game is extremely hard, since player cannot destroy its own walls. Without that ability, once the player made a bad decision it needs to start over, which is not really fun. To balance things out, you could give the player the ability to click on the wall to destroy its part but take a life for every action like that. Besides that, good job with the game.