jamesdude 2018-12-04 23:21
You can lose by buying a tower which you can't afford which isn't great. Otherwise it's fun but the strength of the towers doesn't seem to relate to their price.
Foon → Ludum Dare Explorer → LD43 → Mars attacks
By jonas-michael, der-finski and Torben
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1039 | 2.07 | 21 | |
| Fun | 1036 | 2.02 | 21 | |
| Innovation | 1015 | 2.23 | 21 | |
| Theme | 972 | 2.47 | 21 | |
| Graphics | 957 | 1.84 | 21 | |
| Audio | 645 | 2.02 | 20 | |
| Humor | 853 | 1.88 | 19 | |
| Mood | 984 | 1.83 | 20 |
You can lose by buying a tower which you can't afford which isn't great. Otherwise it's fun but the strength of the towers doesn't seem to relate to their price.
A tower defense game with a little twist. The ground texture resolution is too small.
It wasn't super clear if I was changing the target or if I sold a piece. I did complete the first wave though. The game is pretty fun and has some promise. Thanks!
* WebGL version is broken for me - it shows only a small part of the screen so the game is not really playable * I tried to play through the windows version, but every time I tried I got killed in 10 seconds. Would be nice if the game started out a bit easier with one or two enemies instead of immediately bombarding you with tens of enemies when you're still learning the mechanic. * I tried installing machine gun towers and flame towers very quickly but they still didn't do much to the enemies * Some of the towers I placed seem to be placed very high in the air (close to the camera) - seems to be a bug.
Overall looks like a really fun idea but I couldn't really play through the game.
I found it difficult to tell where the paths were and where exactly I was placing the towers, also, having to go into another menu to buy towers took my attention away from the game where the action was happening.
The idea was good and interesting, but unfortunately I didn't like the presentation. The Ground is too blurry, many polishing issues and it's hard to say what upgrade button does what.
Nevertheless. In general good work in such small time and keep working on it :)
Nice idea but it's hard to see where are the good spot for towers. If you can, change how the graphics looks to be more representative of what is the enemies, the grounds etc... But it's a real good work ! hope you will continue it after the Jam.
The WebGL version is broken for me as well (same symptoms as @matank)
The WevGL didnt work for me, but I think the background and the martians look nice ;)
Works not for me too. But The Sounds and Graphics looked very good. Good Work!
thanks @codesity , @selina , @matank and everyone else for feedback about the WebGL version, i hope the new version woirks just fine