ludumdaredevil 2020-04-21 16:35
what are you supposed to do? Do you have to block those balls from hitting your tower or something else?
Foon → Ludum Dare Explorer → LD46 → TowerDefense
By kableado
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2394 | 2.78 | 25 | |
| Fun | 2393 | 2.52 | 25 | |
| Innovation | 960 | 3.41 | 25 | |
| Theme | 1097 | 3.71 | 25 | |
| Graphics | 1824 | 3.13 | 25 | |
| Audio | 2.46 | 15 | ||
| Humor | 1.96 | 15 | ||
| Mood | 2322 | 2.34 | 18 |
what are you supposed to do? Do you have to block those balls from hitting your tower or something else?
Great graphics Fun twist on a normal tower defense. I had a lot of fun playing this game! Though the text was too small to read, the intuitiveness of the game made me spend little time trying to understand the game. Great job!
(I sent the last message). Whenever I click publish some how it publishes the comment and another blank comment?
Its really difficult to defend when you have 2 of the red balls coming together. when they come in a bit offset...it good. good game btw
i had fun hitting the balls. limited gameplay, but it's a nice concept. instead of being the builder you're the actual units going around hitting stuff. Keep working on it!
Ok, the idea of using your body as a protection, and the body also getting exploded/incapacitaded in every contact can be really trick but can also provide a new way to play these tower defence games. Really nice twist, good entry
Nice idea, you should develop it
It was a bit difficult to understand what to do at first. After blocking the other projectiles for a while I started exploring and found the enemy towers. So started to slam into the until I won. Interesting twist on the tower defense genre.
This game has balls...
I really like this idea, but the gameplay was a bit too simple to have any strategy. I feel like it would be better if the enemy balls didn't head straight for your tower. If they moved along different paths and curves, it would be more difficult to hit them, which would add some level of skill to the gameplay. As it is, it's way too easy to intercept the enemy. Once you get one of the enemy towers down, it's extremely unlikely that you'll take any more damage. And you can certainly take down the first tower while ignoring the enemy balls entirely.
Also, the explosion sound effect was very harsh on my ears. Square waves can generate very sharp frequency spikes right on the edges, which might not be audible on all speakers/headphones. I recommend applying a low-pass filter with a cutoff at around 2 KHz.
Nice lighting effects, the idea of being the ammo in a tower defense game is very interesting.
The shading was nice, I was a bit confused initially about what I could and couldn't do. Interesting twist on tower defense
interesting game. Saw your game at 19 reviews so hopefully you have enough reviews now! nice work!