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Triple Laser Death March
Triple Laser Death March
By binaryspark and Sam Minh
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 258 | 3.72 | 22 | |
| Fun | 57 | 4.00 | 23 | |
| Innovation | 868 | 2.77 | 22 | |
| Theme | 458 | 3.47 | 22 | |
| Graphics | 416 | 3.76 | 23 | |
| Mood | 561 | 3.30 | 22 | |
Comments
Game feels good, that's the most important part of it. It looks good and it feels nice to fire weapons.
That being said while going down the rabbit hole I realised more and more that the weapons feel not balanced, I had an awesome instaneous lasers vs little projectiles going slowly where I aimed and doing little damaged. The instantaneous value of the laser clearly mnade it the better weapon.
You were in a jam and you used some websites so i'm sad the music feels empty with the music ! That would be so cool.
Otherwise the level design is great, that's why I enjoyed the most, having to fight in situations like these: lasers.PNG
I hope you guys will do another LDs so I can try your games out !
nice graphics and models
flamus
2019-05-02 10:17
It is really a nice game, i got into playing and exploring new guns. Sometimes jumping is little bit glithed, but besides that i didnt encounter any bugs or glitches. Enemies are well balanced. Good job!
Nice looking FPS! The controls seem "floaty" at times but overall feel good. I agree with @lukas-tamayo about the weapon balancing, but I figure that in a jam you never have much time to playtest :-) The reach of the weapon is also a bit too high in my opinion, as you can often kill the robots without triggering them.
magnanix
2019-05-05 14:36
With a pumping music track in the background (DnB/etc) this game is really fun, just gotta GO GO GO! Absolutely loved the effect on the guns, good work :). Overall, a great and fun little FPS experience, thank you :).
simanis
2019-05-06 08:56
A genuinely enjoyable submission :) Lots of fun features and I didn't notice any substantial bugs other than the web version being very slow.
I liked the fact that you can snipe enemies before they notice you - would be nice to have a sniper rifle as a weapon. A dash mechanic would help a lot as well (ofc, this might out of scope for a LD game :D)
The different weapons are fun to try out.
sebeee
2019-05-06 12:47
I like the idea for the theme
hawec
2019-05-06 13:37
Solid entry!
Interesting level design and an impressive selection of guns. Some music would be great, but other than that the art and audio are good. The main gripe I have is that while the game fits the theme, it's at a very predictable surface level. I did have fun though! Good job!
drskort
2019-05-06 14:44
Really great game ^^ I really liked the graphics :o the game looked awesome ^^ The only thing that bothered me were, that the weapons were a bit too colorful and that way contrasted the world. The elevator also looked a bit off because it was leading nowhere :c The sounds were pretty good ^^ Some music would have maybe added to the general atmosphere of the game. The controls were pretty good ^^ The jump could maybe be a bit faster and the guns didn't aim 100% correct. Also it would have been good if after a purchase the other guns would become unavailable because why would you want to buy more than one? This way I accidentally bought a gun I didn't want to because I stepped back :c The guns them self are all pretty good ^^ I like how every gun is unique and it's impressive that you made so many, but a few seem a lot stronger than others. This scattered laser gun is really awful D: (it was also the one I accidentally bought :D) The level design is really good and I like how you explored all types of enemies + this giant lasers ^^ You created a lot of hazards which kept the game really fresh :D Really great entry ^^
Solid entry, in another jam we've made a similar game. Classic doom style. Really enjoyed playing it. Nice work and thx for sharing.
Nice game that was fun to play. also runs surprisingly well in a web build. I would point out however that while the weapon upgrades were all varied and interesting, in terms of effectiveness I actually found that the standard plasma pistol was better, so maybe the weapons need balancing.
Other than that though I had fun with this entry. Keep it up!
Woa, this is fun!
Graphics are simple, but consistent, readable, and point. The weapon system does fit the theme, but the penalty felt too light.
I clipped through a ramp in the first laser room, which was amusing, but I was able to walk out and resume the game without losing progress, so it was ultimately not an issue.
Overall solid entry.
Thanks for the feedback everyone!
@fireslash Yep, there are lots of places you can clip through walls if you really try :) Especially slanted walls and crates close to walls. Didn't have time to put much more work in the character controller sadly.
@magnanix Ah yeah now that you mention it, some music would've been a nice addition. Oh well, next time!