pstupka 2021-10-05 21:25
Whoa, quite unique experience. Little bit disturbing. These voices drilled in my head... Controls feel quite good. Music fits very well. Nice pixelart graphics.
Foon → Ludum Dare Explorer → LD49 → Astounded
By mixiekinz, j-h-jaskeran and Quinn Mohamed
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 640 | 3.60 | 21 | |
| Fun | 1101 | 3.08 | 20 | |
| Innovation | 1100 | 2.97 | 21 | |
| Theme | 899 | 3.38 | 19 | |
| Graphics | 507 | 3.86 | 21 | |
| Audio | 224 | 3.83 | 20 | |
| Humor | 1098 | 2.33 | 17 | |
| Mood | 150 | 4.05 | 21 |
Whoa, quite unique experience. Little bit disturbing. These voices drilled in my head... Controls feel quite good. Music fits very well. Nice pixelart graphics.
the platform should be more noticeable, contrasting, otherwise it is not very clear where you can jump, and getting to the start after death is very difficult! but this is a very good atmospheric game, the character is cute and the music is charming
A very cool platformer, reminded HollowKnight by the style of the narrative in the game
cute art
I really liked the audio and the color choice - very atmospheric and moody! I felt like the eye enemies felt a little unfair because their projectile moves so fast, and it's hard to take cover when you have to charge up your attack to use it. Great job on a first game!
I really like the music and visuals. The gameplay is overall okay, but I don't like that I had to restart every time I died. And yes I died a lot. Overall a pretty good jam game.
In general, the game is cool, but there are a couple of things, for example, that there are no checkpoints, as I understand it, the game tells a story, and does not try to challenge you like "i wanna be the boshy". As for sounds and music, they give the right atmosphere very well, only as for me the ambient has very overdriven high frequencies or something like that. The graphics are nice, the color scheme, as for me, conveys the mystery of what is happening.
I really liked the atmosphere created through the graphics and audio, but I also can't be bothered to finish the game when I have to restart the entire game from missing one jump. Could've been a really enjoyable story-driven experience with slightly better movement and less pitfalls.
Hey there! I liked the mood of your game, the use of blue matched the soundtrack well. This said, I found it quite difficult to read the game, visually. Colliders for platforms, projectiles, enemies vs pickups, they were all a bit unclear visually. I also found the level of chromatic aberration to be off-putting. I think this game would have benefitted quite a lot from checkpoints, given that there are so many pitfalls that kill you instantly. Little things like this are design lessons that you'll pick up as you make more games, so don't be discouraged.
You should definitely be proud of having made this on your first attempt. All the best in future efforts, and I hope the feedback is helpful on your journey. Thanks for the game!
Checkpoints.... pleaase! And like others have said the platforms aren't visually distinct enough. That said it's a lovely game with descent controls and a great mood. Love it.
Brilliant! The art was increadibly, and the music was really atmospheric. The story was great, from what I could understand. I loved how the tree elements, were layered on the map, and you'd run through them. The falling clouds were a nice touch. Great game.
I really like the graphics and gameplay! Nicely done!
It’s great to see a working macOS build haha! Nice entry, I liked the typo with the small drops :droplet: :sparkles: The atmosphere was great.