FoonLudum Dare ExplorerLD49 → Breaker of stability

Breaker of stability

By borisfrommurmansk

View on ldjam.com

CategoryRankScoreCount
Overall2.507
Fun2.626
Innovation2.407
Theme2.707
Graphics3.207
Audio2.707
Humor1.835
Mood2.907

Comments

tastiham 2021-10-05 19:57

Honestly not that bad. The intro cinematic was very well done, but a little bit long for a jam game. Clearly the time constraint left a lot to be desired but at least everything works as expected and the idea of the game is very clear, so good job on that. The fact that drag select and all the RTS mechanics just worked intuitively is also a plus.

You probably know most of the flaws yourself, so the only things I'll point out is that I had a hard time figuring out what to do, mostly because the peasants were pretty hard to see. I initially thought the monsters were soldiers and the soldiers were peasants. So making the peasants more visible would've already helped with clarity.

All in all a valiant attempt.

quinn-mohamed 2021-10-06 06:19

It was not that bad. The intro was so good!!! but the gameplay was quite confusing. I love the idea of this tho

borisfrommurmansk 2021-10-06 19:55

@quinn-mohamed @tastiham Unfortunately, I did not have time to test the game, so it happened with the gameplay

marius-png 2021-10-07 04:52

the art and intro cinematic is great, I value that, good job!

ericbomb 2021-10-07 04:58

A nice entry! Just two things!

Peasants having a blue bar, and then enemies having a red bar would help visibility a ton.

Also if the monster makes it to the castle the game doesn't end, it just lags out terribly!

But still, a good entry all around.