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ChaosComposer

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202250Delay the inevitableWe Can Bounce Backjam614.154.214.263.263.193.904.05

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by ChaosComposer

ChaosComposer leaves an average of 6.0 feedback comments each event.

LD55 — Summoning (1)

Fetch! with Molly by XanaGear 2024-04-14T21:05:01Z ♥ 1

Let's go! Congrats on finishing!

LD50 — Delay the inevitable (11)

DO NOT Explode by Zyang 2022-04-11T04:49:45Z ♥ 1

This game is super super cool. I love the core idea behind this, collecting clocks to outlast your opponents who start out with longer fuses. The unique weapons and objects adds another layer of fun to this game as well and really elevates it and keeps it from being too repetitive. There were a few times that I think I died due to just not really seeing any clocks close to me in the later levels but those were rare and it didn't matter too much. Overall fantastic work for the jam! This is a great foundation

AI: Raining Cats and Dogs by zc74560 2022-04-11T04:29:23Z ♥ 1

This game is very good! It has quite the simple premise, but I love how you gradually introduce more mechanics to the decision making you have to do and by the end things get quite challenging to think about! It's amazing how your brain gets so confused after just a couple of concepts overlapping. Getting to see cute pets is always a bonus. Overall quite a solid game!

What, You APE? by PixelTaku 2022-04-11T01:36:48Z ♥ 2

I absolutely love how this game fits into the theme, it's a very good take and you do a good job translating it into a game for this jam! I had a lot of fun with it, I like endless runners in general. I do wish there was a bit more variation as the loops continue, my first run did around 3 loops before I died. For what's there though, it's pretty nice! The humor of the scenario is top notch and I like the graphics for the characters as well.

[Don't] Prune the Money Tree by Orionhart 2022-04-11T00:11:05Z ♥ 2

This is a super unique game and it plays very well! Graphics and music are both excellent, and I like the graphical touches added to purchasing upgrades.

I also think it would be nice if there was a way to see some more information on the main screen without having to switch screens, but that could also be an intentional choice in terms of management so I could see it going either way.

I do wish there was a bit more variety to the nature of different upgrades, but considering the timeframe of the jam, what's there is great. I played a few runs but wasn't able to get TOO far, so I might also be missing any of the later upgrades. It's an interesting sort of 'simulation' type of game

Ydunian Prune by MateusBoga 2022-04-07T06:23:55Z ♥ 1

Very nice game! The gameplay is fine enough as a clicker, but what really stands out here is how you subvert the typical absurdity of clicker games through the story elements, which is very effective and can come to a brutal end. The pixel art is also phenomenally done, the game looks absolutely stunning. I played through twice to see two endings. Definitely a very solid entry!

Lost in Time by arthurr 2022-04-07T05:44:12Z ♥ 2

This is a pretty nice game! I like platformers a lot and it seems like a fun level! I agree that it's quite difficult, but I do like how it encourages you to move quickly and as you die more and more you start to learn the best way to move through the traps.

The music and graphics are quite nice too, overall very impressive that this came together in just 2 days.

I do think some of things you have to wait on could be sped up a bit, such as the moving butterfly at the start and those moving platforms later in the level - for those, if you get there just a second too late, you're kind of just stuck for a while without much to do while the time keeps ticking down. Maybe if it only started moving when you stepped onto it?

Overall a nice entry, congrats on finishing!

Block or Bust by 100th_Coin 2022-04-07T05:08:46Z ♥ 2

This style of humor is top tier to me - I love the writing in this game, from the vhs tape titles to the descriptions of the clothes. even the fact that you have to arbitrarily change into a different outfit to change between sections is fantastic.

The game too feels really fun to play! I didn't encounter any bugs or issues, and THANK YOU for not making the bone requirements too strict based on the number of dinosaurs and the bones they spawn. (Especially in that last stage!) Everything felt very user friendly and it eases you into the gameplay loop very well. If anything, I would have loved to get some more challenge if there were to be any further levels.

Final time was 7:26.25 for my first run, very fun entry and the quality of the writing, gameplay, art, and music is amazing for the 48 hours you had to work with as a team of one. Congrats!

Erefos by exopunk 2022-04-06T06:25:21Z ♥ 4

This is pretty neat! This game has great atmosphere and I like the encroaching darkness idea - really encourages playing fast and using the dash as much as possible. All the checkpoints felt very fair which is great to keep things light in what is otherwise a pretty suffocating mechanic. The graphics are really nice and are perfect for the tone you are going for.

There were a few cases I found where the character would stop moving after landing, even when holding down a direction, which did kind of trip me up, but it wasn't a huge deal. Other than that, it felt quite good to play through! A pretty solid entry for the jam, well done!

Too Cute for Space Fights by YogurtTheHorse 2022-04-06T05:18:05Z ♥ 2

To echo a lot of feedback already, the art direction is incredible in this game! The team really nailed the chaotic feeling of being thrown into the middle of a hectic battle, and I love the idea of plugging into a variety of different tools to help repair the ship.

One thing that kind of confused me, though - I did a few runs and I'm not really sure what my frantic repairs are actually doing in terms of keeping the ship alive. The gameplay is really fun! I just don't really feel like I'm having an impact on whether the ship is living long or not. I'm assuming that having open cuts and fires is draining the ship's health faster, but if that's the case, since the health is displayed as individual hearts it's pretty hard to tell how fast that drain is happening.

Other than that I loved it! The music choice is amazing, and one thing I especially love about this is the way the map changes as the ship gets more and more damaged. Very nice entry!

Rising Tide by VivianMochi 2022-04-06T04:51:55Z ♥ 1

This is such a cool idea and it's executed very well! This game does risk/reward very well, as finding seashells is super important for letting you make mistakes and keep the water low. Feeling maybe some DemonCrawl inspiration?

The graphics are perfect for the overall mood and the game is presented in such a clean way, it really feels like a complete experience.

My best right now is 41, and while I do think there could maybe be some more mechanics to help with the longevity or to avoid repetitiveness, it's a very solid entry!

Corgi, Protecc! by JuulH 2022-04-06T04:20:20Z ♥ 4

This is a pretty fun game! Everything looks and feels great. I also took a couple minutes to see the minimap which definitely makes it a lot easier to keep track of what's going on. I like the risk/reward present in choosing your upgrade options, and I really like the little quips from the owner inside. Nice job to the team!