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OrangeOcalypse

By miasmir

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Coolness2469

Comments

whaddon 2015-04-20 02:22

Missing libgcc_s_sjlj-1.dll and libstdc++-6.dll

miasmir 2015-04-20 02:37

Should be fixed in the Windows download.

If you're compiling from source you're gonna have a bad time; the version of sfml used is nonstandard and to match it you need a specific compiler version. I used mingw-w64 i686-4.9.2-release-win32-sjlj-rt_v3-rev0.

horsed 2015-04-22 07:22

Pretty rogue-like, I guess. The game crashed everytime poured the juice. Was that the weapon I'm supposed to use against the zombies?

bmacintosh 2015-05-09 22:37

Nice, a hex-based roguelike. I would have liked a visible grid to be able to gauge distances better when moving. A 'wait' key would also be nice so you don't have to let the zombies get the first hit in those narrow corridors.