Gorilla Warfare by Bemmu 2015-04-20T03:49:00
Nice aesthetic and controls. Not exactly sure what the win/lose condition was when playing.
Foon → Ludum Dare Explorer → Users → brennen
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Suburban Violence | compo | 900 | 2.77 | 2.70 | 2.91 | 3.50 | 2.90 | 2.15 | 3.16 | 2.82 | 28 |
Nice aesthetic and controls. Not exactly sure what the win/lose condition was when playing.
I like the sprites, but the options for comebacks where limiting. I feel like it be nice to know what comeback the game was looking for to make the right move.
Couldn't get the controls to work. I also wasn't sure of the objective unless I looked at the control option.
This was amazing! The controls felt like a feather rock. Very tight and satisfying. The time slow on launching the rock was really well done. The levels where very easy and I wasn't able to spend gold on anything, but I can see this becoming a very interesting mechanic ina very flushed out game. Keep at it!
Nice sounds, and the controls are simple yet satisfying.
Fairly simple, but the story component is nice.
Clever idea, and re-use of an old game. The music was pretty funny too and matched the theme.
Awesome sound track, pretty clever idea. I couldn't ever actually run over the hippies, maybe a little more clarification on the controls.
Really liked the idea. Pretty tough, but interesting. The control over the player felt a little sluggish though.
Nice aesthetic! However, the controls are a little weird. I get the layout matching the design of the drawers, but I always went back to putting my fingers on QWE. Maybe I play to many MOBAs.. lol