FoonLudum Dare ExplorerLD32 → Shaman War

Shaman War

By k8n

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CategoryRankScoreCount
Innovation394.05
Mood1683.57
Overall2153.59
Fun2293.45
Humor2583.39
Graphics2683.78
Theme3183.65
Coolness171339

Comments

horsed 2015-04-22 10:43

I was pretty hard for me to watch the actions of nearby opponents. But that's just my bad multitasking. Nice background music.

bastienre4 2015-04-23 11:01

Nice graphics and music. was a bit difficult at the beginning but loved it. keep it up :)

lukbebalduke 2015-04-23 16:09

Hhahahah, NICE GAME! One of the bests I've played so far!

f-wiktora 2015-04-23 16:11

Nice SFX and background music! Mood 4/5, Humor 5/5

bmacintosh 2015-04-23 16:16

Great music choice! My one gameplay gripe would be that it was pretty much impossible to catch up to an enemy once they got away from you. I think the level could have been shorter, since once this happens the winner is pretty much decided.

tanser 2015-04-23 16:32

Amazing game, I just cant wrap my head around the lightning which always gets me (salt). :D Good job!!

2r 2015-04-23 16:36

Great idea!!

dixbit 2015-04-23 16:57

Nice concept, everything in your game matches well together

lochmann-apps 2015-04-23 17:01

It's a funny game and makes fun to be challenged by the other enemies. Cool work. But the blizzard comes down too frequently and you never get higher than the fifth step.
But looks to me like the unconventional weapon in this game is missing.

dcrfj15 2015-04-23 20:16

It was a fun game. I really enjoyed playing it, and I think that the concept is really unique and entertaining to play.

I couldn't figure out what the rules were for who gets struck by lightning. I got hit by lightning a lot more than my opponent did, but I couldn't tell what I was doing wrong.

goblin 2015-04-24 16:19

Great game, nice music but hard to play
Check ours too http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367

franklins-ghost 2015-04-25 09:40

Quirky entry with clever concept and nice use of the theme but I did have trouble coordinating the lighting and opponents dance moves but that's probably just my bad.

tselmek 2015-04-25 16:37

Great concept, as well as graphics and sounds. The controls were not quite responsive and it made the game a step closer to frustrating and further from fair difficult. Was fun to play nonetheless!

davidb 2015-04-25 16:55

With a zoom in-out or a minimap, it will be better. Nice entry.

huvaakoodia 2015-04-27 15:51

The combat mechanic is suprisingly novel and challening, but at the same time it's somewhat frustrating.

When an opponent is targeting you it should be apparent. Right now there is no indication of this which means a lightning bolt might just appears out of nowhere or there is such a cluster of shamans on the screen that making sense of the situation is just hopeless.

I advocate adding a few GUI elements:

1. An aura around the opponent who is currenly targeting you and/or a small arrow that points to them.
2. Their dance moves should be of different color and bigger and maybe even duplicated on top of your dance moves so that responding to them is more easier.
3. An indicator on who you are targeting. This might clash with the prior points so it's not absolutely necessary.

hyoga-3d 2015-04-27 20:28

haha very nice game, art and sound is good, gameplay is nice too, good job.

chronusz 2015-04-28 02:18

The dancing mechanics felt a little too slow for such a fast paced game. I feel as though 5 moves per lightning with each move twice as fast would have been much better.