Foon → Ludum Dare Explorer → LD32 → What Lurks in the Dark

What Lurks in the Dark

By mooglesensei

Percentile
CategoryRankScoreCountLD32Ever
Mood1723.4879.867.0
Overall2513.5276.165.0
Audio2873.1957.949.9
Innovation3663.3766.864.4
Fun3833.2665.356.0
Graphics5793.0038.429.8
Theme6233.2643.937.6
Humor6922.4523.830.5
Coolness13834741.843.0

Comments

chanko08 2015-04-20 02:43

Very amusing game. I especially liked the monster noises

chadivision 2015-04-20 23:22

I like the whole flashlight mechanic. The flashlight looks cool, but I think it would be even better if it had more of a falloff to the light, instead of just on/off for each square. So fully bright for squares near you and in the center, slightly lit for ones far away or off to the sides.

The audio was a little hard to hear, so maybe the level could be brought up some.

Nice job though. I enjoyed playing it.

smokecastles 2015-04-21 23:16

Very nice flashlight mechanic and smooth gameplay! I tested it on Arch and found a minor bug: while the main menu is showing, if the window loses focus and you go back to it,it prompts you to press F and then shows an error.

Nice work!

ueki_shurei2006 2015-04-21 23:59

Great game, if you're into horror. Also, it wasn't very clear as to what exactly I should do. And there doesn't seem to be a way to fight against the monsters, so I don't know if you can call the flashlight a weapon.

terpin 2015-04-22 00:34

I'm loving both your mechanics and those little monster noises! I blare my audio so I didn't have any trouble hearing 'em, I wish there was more dithering with the flashlight, a la minesweeper, might keep the suspense up a little bit!

novadream 2015-04-22 00:53

Didn't know you could kill enemies at first, lol, should've read the README from the getgo. :P

pkenney 2015-04-22 01:38

Wow this game was awesome! I won with a deathcount of 52.

The theme mechanic was fun to use, and the monsters created a lot of moments of panic. It was really well balanced. The game combined the puzzle of figuring out how to approach the level with the tactics of dodge-fighting the monsters really smoothly.

Controls were problem-free, critical for a game like this.

hellblazer 2015-04-22 07:41

Interesting mechanic, though it gets quite hard in a rather frustrating way. A lot of times you just die in a fraction of a second without being able to react. Maybe that was the idea. Anyway, I did make it to the end so I enjoyed it overall. Nice work.

@Anas Azmi, the flashlight IS a weapon. The monsters die if they remain in the light for too long.

druid 2015-04-22 09:44

Interesting game! I really like that light mechanics :)

funske 2015-04-23 21:34

Cool gameplay it took me a while to figure out what to do, but when I did it was fun.

josefnpat 2015-04-24 04:47

Nice job! The second to last level was rather hard with the lights turning back off, but altogether very cleanly done!

andrea 2015-04-25 19:30

Very cool! The monster go a little too fast for me, but it still very enjoyable. The idea is pretty great too!

cireon 2015-05-03 19:06

Cool game. The graphics style fit great and the concept is amazing. At the third level I had to give up though, I just couldn't find a way around the monsters, so that got a bit frustrating. Lovely game otherwise :)

gamequester 2015-05-03 22:19

I liked the music and sound effects. The mechanics were well done. The monsters killed me fairly often :). Good work!