FoonLudum Dare ExplorerLD23 → Tiny Galaxy

Tiny Galaxy

By devince

View on Wayback Machine

CategoryRankScoreCount
Theme204.16
Innovation264.11
Overall2043.37
Fun2143.21
Mood2523.00
Audio2692.88
Humor3332.42
Graphics3942.95
Coolness87432

Comments

totorotonio 2012-04-23 21:42

it's like a pacman were you build you're own track.
i like the way you picture the cloud...

totorotonio 2012-04-23 21:52

the gameplay is really cool hard to master but i will definetively like a game more devellop with this base

hume 2012-04-23 23:16

This was great. I explored for a while, killed some beasties with my blocks, had a good time. 44 points.

mailman105 2012-04-23 23:36

Great job! It's a cool concept.

devince 2012-04-23 23:44

Totorotonio: I've plenty of ideas to make it better :D

Thank you mailman105.

Hume if you had 44 points you were level 5, it is the second tier of the game which becomes a little bit harder ^^ In fact it is where it starts to become more arcade. I certainly will implement level selection in final game if I continue it.

devince 2012-04-23 23:45

And don't hesitate to post your high score!

hazard 2012-04-24 00:48

Very nice gameplay idea! Fun to play. Enemies sometimes spawning right on top/in front of you are a bit annonying, though. 68 Points here.

thatsnail 2012-04-24 01:18

WOW that is a neat concept. Props.

Thinking the game would be nice with some enemies that actively chase you and also more meteors and also more enemies, yeah.

Music is catchy.

tifu 2012-04-24 10:19

Downloaded, extracted files... I have no idea how to start the game :P I do apparently have java 1.6 installed

devince 2012-04-24 12:05

In console: java -jar tinygalaxy-1.1.jar

devince 2012-04-24 13:57

If you installed a software like winrar it may have reassociated jar file with it. So you need to launch java -jar on file manually.

tifu 2012-04-24 21:17

Ah, that was it, the file had been renamed while saving it! Never encountered that before.
Fun game! I got 54 points, I think I got more than that on another try, but I pressed H thinking it would pause the game but apparently not D=

kevinworkman 2012-04-25 23:33

I have a stupid question, but if you had a Java program, why not simply convert it into an applet and/or webstart instead of redoing it in html 5?

devince 2012-04-25 23:47

Because I wanted to train on this conversion with the development library I used: libgdx.
I didn't redo it, it uses GWT to convert it. But it pulled some restrictions I had to handled (about opengl 1 & 2 for example) and I was interested to know how to do it.
Html 5 will be much more deployed than web start or applet (for example for chrome market, facebook...) and it is important for me to find a good lib to make game for it.

daredevildave 2012-04-26 15:21

I loved it, had fun playing despite not really figuring out if there was anything to do. I would love to see this expanded with some clearer goals

vilborg 2012-04-26 15:36

Very original idea!

devince 2012-04-27 07:56

I'm glad you liked it :D
You are right goal is not really clear, it's a scoring game so the goal is to score... ;p I didn't give much indication on how to play (bridge creation mechanism, kill mechanism...) on purpose because I like as a player to discover how things work, but it's kinds of an old school way of doing game ^^
It misses a good story too to be introduce into game which may give some goal indications.

gnx 2012-04-27 12:36

Fun idea. The graphics work well in this.

I would've liked some a bit more concrete object. Perhaps you should have a limited amount of the bridges and then you should collect more of them?

I also managed to box myself in with them with no way out :P

devince 2012-04-27 13:30

I agree for the limited amount of bridges. My first idea was to have a pool of bridges, destroyed planets and bridges give dust to build new one. A new bonus kind would have give more bridge availables.
It could give a new gameplay like the snake game which could be fun :D I would see (and it may solve performance issue i have with Android version ;p)

For now I have no way to prevent blocking yourself and I don't know if it is usefull to do so. 2 ways: compute blocking path and prevent user to do it... Have a new key to destroy bridge, but i wanted to keep the gameplay simple and blocking yourself can be a strategy!

moth 2012-04-28 10:12

Indeed a very arcade style game! I got 45 points. I was not killed by an enemy but rather a meteor that knocked out the block I was on :P

Really fun, I enjoyed it! I like how the planets that pop into existence have atmospheres. If you do continue it I'd like to see how it turns out! :)

jaj 2012-04-29 16:58

Really nice game, could be great if developed further. Reminds me of pacman and clu clu land.

McFunkypants 2012-04-30 23:16

Very impressing. The gameplay was ok, the graphics were ok... but the *idea* itself was very original and that's what I loved most of all. Keep up the great work!

devince 2012-05-02 11:49

Thank you, you give me motivation to continue it :D
I will try to make the gameplay more obvious when game starts because I have a lot of people telling me they do not understand what to do...

kyatric 2012-05-08 19:40

I tried to use the "Web" link, but it returned a 404 error from Free.
I had to play it from your website.

Nice little game, interesting mechanics.

devince 2012-05-10 22:34

Ha sorry for broken link... I deleted it by error... So now the only web version available is the full one on my web site.

Shadow 2012-05-13 04:33

Loved it. Good mechanics, nice music, beautiful graphics. I quite enjoyed the game. Congratulations.