drewfitz 2013-12-16 19:04
A very nice start to an interesting concept. Just two criticisms: It doesn't really fit the theme and it doesn't really feel finished, mainly due to the (seeming) lack of a win or end condition.
Foon → Ludum Dare Explorer → LD28 → Airlock One
By mcfunkypants
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 30 | 3.73 | ||
| Audio | 89 | 3.49 | ||
| Mood | 150 | 3.28 | ||
| Fun | 169 | 3.15 | ||
| Graphics | 170 | 3.61 | ||
| Overall | 177 | 3.28 | ||
| Humor | 344 | 2.06 | ||
| Theme | 495 | 2.00 | ||
| Coolness | 1479 | 28 |
A very nice start to an interesting concept. Just two criticisms: It doesn't really fit the theme and it doesn't really feel finished, mainly due to the (seeming) lack of a win or end condition.
Innovative game; I probably needed more instructions, but once I got the hang of it the airlock fitted into place. ;)
Nice graphics, nice concept.
When does it end?
One little thing, the black text under the score is almost invisible
I also felt it needed an ending condition. Also, for some reason I was getting around 40x combos everytime I placed a piece, even if that didn't close anything.
But the graphics are cool and the idea is so interesting!
A win condition of some sort would be nice.
Interesting idea, but there's not any way to win.
Amazing! Once I get I could rotate the pieces the gameplay just exploded ;) Nice music!
You *CAN* win, guys! Just create a simple shape like a circle with no overlaps or open walls.
Fantastic! Completing a space station really felt like an accomplishment. I really enjoyed my time with the game. I had to restart to get out menus, and I finished a station and the game didn't end, BUT it's a great concept done well.
The audio in this is really great and what you have is really nicely polished which is refreshing to see! Neat game mechanics too, rated highly. :)
Awesome concept! I managed to cheater style it to win by just using those tiny pieces to make a tiny station :)
Very polished controls, nice graphics. Pretty neat. :)
Wow, I really liked this once I figured it out :) I like that you make it so you can link together modules, it's very well-planned. One of the first games I've played in the competition where I see how it could be developed into a full game -- that I would pay money for :)
Yay, I won on ~5th try :) Pretty interesting. If you want to do some post-jam improvements, a tutorial would be useful. I missed most of possibilities by not reading notes :D
Nice game! :D Had fun once I got the hang of it. :)
Took me a moment to realize what to do, but plays pretty well, great concept! Is there any quick way to restart besides refreshing page?
Shaping up really nicely (yey puns). Really like the visuals.
Took a while to figure it out, I really like it.
Really neat puzzle game. Took me a minute to figure out what I was doing, but when I figured out that I could switch out pieces it was almost too easy. I was almost able to make the Satellite of Love from Mystery Science Theater 3000. :D
Great concept for a puzzle game! I didn't realized through minutes that I can even rotate!
Addictive! 5 for Fun!
Very cool!
Really cool idea. I would like to see more variety in the ship pieces, but other than that its great. Well done!
Woahhh cool concept! Would be nice to see some more constraints or objectives to make it more interesting or challenging. The combo system seems a little buggy, but I had fun building this monstrosity: http://i.imgur.com/S3N2MCR.jpg
Very interesting concept with a good aesthetic to back it up, nice job.
Pretty much just what drewfitz said. Despite this though I really liked it, the polish of the design was great and I think you are not too far off something really awesome and fun here, maybe think about developing it further.
Interesting! Took me a while to get the hang of it, but the given shapes were neat to work with. Felt nice and sci-fi.
I like this puzzle.
but what about win or loose conditions?
Nice game, I found I could often end up with a ship I couldn't complete, but it didn't fail or let me know. Or maybe I could continue, but I had hexes with open sides that I couldn't add to.
Anyway I think this could be turned into something really cool.
Very good puzzle mechanic, with combos and highscores. The station becomes unsealable due to wrong pieces, so I guess that's the endgame condition. The sound's good, and the graphics are great. Some pieces changed shape on rotation, though :|
Oh yes, the theme was really loose though.
Nice puzzle game. Simple to play but with more strategy than I first expected.
Nice concept maybe a bit poor implementation.
I found some bug when you try to fit wrong pieces.
The future of Space Station Craft! Nice game dude!
It felt polished and I really liked the sounds!
Really interesting concept, nicely done! Good presentation as well.
Please expand this and add a reset button and make it so I can play it all day long on my phone! Awesome idea and works really well too.
Nice puzzle, though it would have been nice to have some feeling of progress or at least a rising difficulty.
A mixed bag. A great idea I think, but it's not really finished I feel.
Great moody sounds.
It looks very polished and plays pretty smooth mostly, but clicking another part is then again not so easy.
I have the feeling that it needs a bit more work.
In the end I ended up playing rising lava of doom :)
I like the creation aspect. I didn't get how it relates to the theme though.
Really enjoyed playing this. Good job funky dude! :)
There's no condition to the end XD
Nice concept. The mood really added to the game. When you lock yourself out of winning conditions the game isn't playable anymore :(
It's innovative, overall a great new concept well executed, but I don't see the theme in here. A good game on its own, after all.
Really nice game, love the graphics! I included this game in my Ludum Dare Compilation video series, if you'd like to check it out :) http://youtu.be/ph4Rui-mL0k
I didn't really feel the theme :/ however the concept was very good. It was a little confusing at first, but I managed to get it with a little thinking. I feel that it lacks a little bit of polish, mainly on the menus and the win condition; dunno, it kinda feels incomplete.
Maybe you could make some levels where there's a minimum area that you have to cover and it scales with difficulty? That way the game doesn't feel like it ends too soon :)
Would like t see a post-compo version!
Interesting idea and a fun to play game. I think I had luck and successfully made an airtight space station at the first attempt. Maybe the game would better work, if the player isn't able to choose a part, but has to place the given part before receiving the next one (like in tetris).
Took time to get used to but nice take on a tetrominoes based game (Pretty sure that's the name for it but I don't know) although I think there's too much freedom in being able to swap out pieces and it could do with some objectives like building a station of a certain size etc. Other than that, the game was pretty fun to play and the graphics and audio do give that in-space kind of mood.
Once I got the hang of the game, was really enjoyable and fun! Nice work :)
Lovely!!! It would be so cool to have a pipemania-type deadline. People running through the ship, like in FTL, or comets raining down on it. A few missions would make all the difference in the world! Rating this very high <3