teddy 2013-12-16 22:18
Looks really nice, and is a smooth play. Not a huge fan of the button mashing as a mechanic, but it would help if you made it two keys.
Foon → Ludum Dare Explorer → LD28 → GASP
By nancybeast
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 37 | 3.69 | ||
| Innovation | 89 | 3.40 | ||
| Mood | 272 | 2.87 | ||
| Overall | 298 | 3.04 | ||
| Audio | 313 | 2.71 | ||
| Fun | 351 | 2.65 | ||
| Graphics | 363 | 2.85 | ||
| Humor | 393 | 1.88 | ||
| Coolness | 1217 | 44 |
Looks really nice, and is a smooth play. Not a huge fan of the button mashing as a mechanic, but it would help if you made it two keys.
Fun little game, the idea is really innovative and original, nice work!
@TeddyNashor Yeah... after I had the mechanic in place I really wish I had have done something similar to DDR which would have introduced more skill to the game. It's probably one of my biggest regrets x_x
Really gorgeous game, the breathing mechanic is a bit irritating, but overall fun with a cool application of theme.
I liked the two stage idea where you perform the breathing (not the biggest fan of button mashing though :D) and you are creating your own time limit for second half of traveling through the level.
I think I need more button mashing practice though. And I couldn't help but go for the pill on level 3 each time. I got greedy.
Awesome game, great concept and excellent use of theme.
@Calciumtrice In retrospect, the mashing was a pretty bad idea, haha. I myself have to mash with two fingers in order to get past the later levels which is pretty terrible design.
Me knuckles Cap'n! They cannae take any more! D:
Nice game idea, very cleanly implemented!
Nice interpretation of the theme, well done.
Cool idea and nice execution. Congrats :)
really fun. great job.
Interesting idea, but in the end it all just came down to press the button fast enough and walk down this corridor. Good effort, but there needs to be more game play and less button mashing.
Not very original concept but I liked the "gasy" ambience and it's overall interesting to play.
Good idea, well executed! It's nice you're forcing the player to start over from the very beginning - makes a challenge more real (I got frustrated after 4 tries, enjoyed it nevertheless).
It would be nice get rid of the buttons in menu (hitting the SPACE / ESC might be more convenient).