FoonLudum Dare ExplorerLD32 → Recoil

Recoil

By cgriff

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CategoryRankScoreCount
Fun4523.16
Audio4802.83
Overall5123.21
Innovation6003.04
Graphics7512.71
Theme8362.96
Humor8502.10
Mood8602.50
Coolness143646

Comments

designernap 2015-04-20 01:32

I got to Space Ascot which was brutal. Not sure how to kill the green things BUT It was very addictive. I like the music too ;)

tayl1r 2015-04-20 12:38

Sweetabix, managed to clear it. I think the best strategy is to herd them during the countdown period. Nice work!

kloudrazor 2015-04-20 12:44

The controls make the game a nice challenge. I always move into enemies or outside the board when trying to move sideways. So the secret for me is to only move forward. Nice game!

paperblurt 2015-04-20 12:49

Liked it. As I do with puzzle games. Keep it up.

jordyadan 2015-04-20 12:54

Liked how the game progresses, played at first without moving with WASD.

twiik 2015-04-20 12:55

I couldn't get past the first level.

Your backend turns blue when you fire. I thought that was to signalize you could crush enemies with it, but I died from them nonetheless.

flygamer101 2015-04-20 12:56

Really fun, i liked the idea, and it was a challenge. especially since the recoil dude moved on the global axis, not local.

holyblackcat 2015-04-20 13:03

Nice idea and graphics!

borkleby 2015-04-20 14:49

The concept of being launched back by your own weapon is great. This forces the player not to sit in a corner and attack from there, which makes it harder and it makes the player feel stupid. Both of which are good things. Awesome!

paps 2015-04-21 13:14

Nice game, but I suck at it. Couldn't pass the first level. Like the music. Initially I thought you could crush the enemy with your recoil (and this would have been the weapon). And next time try to support also ZQSD / arrows (for the moving part).

jk5000 2015-04-22 09:23

The throw backwards when I'm shooting, I think is a bit too much. But I like the idea and music.

daredevildave 2015-04-23 23:08

The combination of moving with keys and moving by firing was a little confusing. I'm not sure the keyboard control was needed. It was good fun though and a neat idea.

hambone88 2015-04-24 21:34

Interesting concept, tough game.

andrewkennedy 2015-04-24 21:45

Game was pretty hard but fun. Would have liked the knockback to happen a little quicker and less linearly, but that's just a small thing.

chromebookbob 2015-05-03 22:45

Great mechanic, brutal game play.