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Happily Ever After
Happily Ever After
By gamerespect
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 2 | 81 | | |
| Mood | 29 | 3.80 | | |
| Audio | 56 | 3.49 | | |
| Overall | 200 | 3.29 | | |
| Innovation | 348 | 2.91 | | |
| Theme | 383 | 3.18 | | |
| Graphics | 530 | 2.52 | | |
| Humor | 592 | 1.91 | | |
| Fun | 608 | 2.29 | | |
Comments
adonaac
2012-12-17 03:42
This was pretty sad. ;_; But a decently told story, I guess. Everyone has their reasons for their actions...
Also, there's a bug (I think) when you leave the apartment without talking to her. You can't go back in and you can't go back to your job, so you get stuck. I had to reload and start again.
bwdevel
2012-12-17 10:18
I loved this! Maybe because this is the same job that I have....
rasmusrn
2012-12-17 10:20
Well done! I really like the style. The simple graphics and piano play goes well together.
Its fascinating how "less everything" can sometimes yield a larger player experience.
Unfortunately, the game bugged out so I didn't finish.
Why did the dark blue guy had to go to jail? :(
cy4n1d
2012-12-17 10:20
Think you missed the theme a little bit but the idea was very funny. :-)
mrpiglet
2012-12-17 10:23
Reaaaally love the way you subverted the platformer mechanics to tell a very different story.
I'm a little muddled as to what was happening in the first altercation, just before the police take you away. Didn't wreck it for me though, the ending was quite poignant.
A fine first effort!
'was a well told tale. Would've been nice if it was a bit longer and a bit more like a game.
goerp
2012-12-17 10:29
oops, you've got to continue after The End . . anyway on the second try I really could play the villain.
I liked it. It was a shame that it was in the ' loud' environment of newgrounds with all the advertisement. It deserves a spot on its own.
I liked the graphics and the icon balloons fitted that really well. Sound effects were good, although I think the walking/jumping sounds were a bit less good.
The mood was also good.
A bit more instructions would be good as well. I got stuck very early but didn' t know if I shuold use an action button of some kind or if it was a bug. Did I talk to the woman by going up to her or should I have done something else as well?
Sad story! Well put together.
The story is well told. The "talks" are really great. Graphic + music go well together. I really liked the job thing.
Well done.
loren
2012-12-18 19:28
I loved how it felt like a silent movie, nice job with the imagery!
ariake81
2012-12-19 03:38
very sweet, nice!
rabbits
2012-12-19 03:39
now I'm sad...But a well made game indeed...
mcc
2012-12-19 03:44
i wasn't really into this. way way too heavy-handed for me, and that kind of ending is way overdone imo. this is coming from someone who often likes "art games" too. though i like the metaphor of jumping up and down on a red button over and over for work.
I've got mixed feeling on this one. I understand it's not really a game and accept that it's a story with some game mechanics; but I think I would have liked it more if I could sympathize ore with the antagonist (considering the villain theme). I'm trying to think of something that would help the story a bit; possibly something involving the wife actually at the jail. To be honest, I initially thought that he was trying to kidnap his wife back from a lover, and I also think now that he was doing the kidnapping for the bigger payout to satisfy his wife, but I think these points were a little too vague in the representation.
The game really set up a strong mood after "The End". The ending with the villain sent chills up my spine. Nice work.
That ending sent chills down my spine. I like the shift in perspective and the story that was told entirely through speech bubbles
toadpud
2012-12-19 04:14
Not a bad story, but since you had to walk back and forth so much, I felt like the character should have moved a lot faster.
illugion
2012-12-19 19:26
That was sad.. I like the way that the graphics were simple but i think the sound effects were a bit off, good game anyways !
Wow. At the first "The End" I was like "what is this" but then the big twist changed my mind. Only complaint is the movement is so slow, but I guess that helps set the mood.
:D
The music was great and really helped the whole thing. You got me at the »The End« Screen, in this moment I thought what a borin game. But then it really began. Nice twist :)
....awwwwwwwwwwww ;(
Well done!
jomomomo
2013-01-01 14:28
Pretty sweet that your job was to squash some red button looking thing. I can only guess that red thing was a cat. Interesting game, great job with audio and cutscenes.
infin8
2013-01-02 02:37
Nice game! Kudos for the effective use of imagery for storytelling, seems like all the players got it and appreciated it.
csanyk
2013-01-02 03:04
The Audio is remarkably good at making up for the primitive graphics.
start_
2013-01-06 15:38
Love the music & mood!