One Axis Maze by Ethancorn 2013-12-16T03:11:00
Hey, that was fun! Makes you think about overlaping spacial relationships, much like playing chess.
Foon → Ludum Dare Explorer → Users → DanielVF
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | Only One Earth | compo | 779 | 2.65 | 2.57 | 3.21 | 2.53 | 2.50 | 1.13 | 1.47 | 2.20 | 50 |
Hey, that was fun! Makes you think about overlaping spacial relationships, much like playing chess.
Haha!
Sounds worked fine for me (chrome, os X)
Crashes my Chrome browser every time. Plays fine in Firefox though.
Fun game, very intuitive to play, and with a smooth ramp up in difficulty as you go.
The gun aiming system worked well.
I did start out not being able to see the enemy, and without a radar, map, or top , had to drive around randomly until contact was made.
Got 70 bucks!
Definitely makes you want to keep playing, and the interaction with the UI feels polished. I got up to level 39.
Very fun. Now I'm back to playing it some more.
This is fun! You've got a great game mechanic!
As other have mentioned, it would be nice to have a better way of handling the upgrades, since with the frantic pace, it's hard to even have time to look at how much money you have.
Somehow on the second planet I went to, the "go" button no longer appeared, and I could not travel further.
Nice job. What's kind of object is the player in this game?
Somehow I also was not able to be killed the first several games. (ended up getting pushed through the wall by mob of monsters eventually)
Then it seemed to work! Controls seemed good!
I love the gameplay difference between the white and the black bars. Also a nice mechanic that you don't die when you hit something, but rather get delayed in your fall. This keeps you playing during the entire online game, rather than getting bored and quitting.
Lol, pausing rather than dieing when I ran into something made this much easier than the normal snake games!
I though for sure sharks would the drawn to the great big pile of blood from a failed rescue.
Haha, nice twist on the theme.
I've fixed the bug with trying to carry a planet. ;)
Cappelnord, I'd love a trajectory preview too! I'll probably add one to my personal copy of the game.
Odd, that's been fixed for a while now.
Alan, are you using WASD to move your ship (the green square) around?
At first I thought I needed to flap the wings by alternating up and down.
After I got over that, it was fun!
Very well done! Very impressive that you were even able to do just the graphics in 48 hours. (much less the music, and everything else)
Nice work. Played smoothly here in Chrome.
The funnest game I've played in the competition yet. Easy to pick up, easy to keep playing, and a the gameplay gives a nice strategic goal in that you have to work on picking out the smallest ring pieces.
Good job finishing a game!