keithswanger 2019-10-07 20:23
Nice clicker game! I was surprised at how much stuff you were able to pack in!
Foon → Ludum Dare Explorer → LD45 → carrot
By andrea
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 4.04 | 13 | ||
| Fun | 3.86 | 13 | ||
| Innovation | 3.63 | 13 | ||
| Theme | 4.36 | 13 | ||
| Graphics | 3.31 | 13 | ||
| Audio | 3.31 | 13 | ||
| Humor | 4.27 | 13 | ||
| Mood | 3.72 | 13 |
Nice clicker game! I was surprised at how much stuff you were able to pack in!
Thank you so much @keithswanger ! We wish we would have had time for much more, but maybe we'll continue working on it cause that was hella fun :) <3
Very cool! I had lots of fun playing the game. I had some good balance at one point and it felt like I could stop, but it was also lots of fun to continue to click on buttons to see how far it goes :)
Thank you so much @chocolat-endive ! I guess I should have made it obvious that there was an "ending" to unlock, because I've heard from testers that they would stop after a few hundred Trillions :( Eh, that's how you learn, I'll do better next time!
This is a great analysis of how human societies form, too many carrots cause a boring dystopia. I like how you actually start with little to no graphics, while slowly expanding the game. Good use of the theme!
@hare-software Thank you so much, I'm glad you picked up on the more... political? side of the game xD I wish we could have added much more graphics, it's always nice for the player to have surprises to unlock the further they play!
This one reminded me a lot of "A dark room", both in aesthetics in mechanics, very enjoyable experience overall :) At some point carrot said they were much better than potat and I was forced to agree. Then it told me that you appreciate carrots old so now I know. Then I started investing in carrotcoin to sacrifice my friends in a capitalist way. Very appropriate ending :)
Thank you so much for playing and leaving a comment @adrien-dittrick ! I'm glad you liked the badly generated healdines, it definitely started out as a placeholder but it's so funny 10% of the time we decided to keep it as is <3
A minimalist simple clicker game, I enjoyed it! I'm not sure if it's just me, but my bars ran off the side of the screen, but it's not a big deal. I liked the graph effect in the middle of the game, initially I thought something went wrong with my screen. I also liked how the ending brought you back to the beginning, makes you think about the origins and when the timelines actually started. Overall a good entry!
Thank you so much for playing and for your comment @jusw85 ! Sorry about the bars running off the side of the screen. The game works on Chrome and slightly worse on Firefox, but I have to admit I haven't tried any other browser :S I promise I'll do better next time!
I got to the point where I have everything I want and I invested in like 50 CarrotCoins, while having 200k houses and loads and loads of... eggplants? Was it all? I didn't seem to get much progress from that point.
It was a nice and somewhat silly incremental game (seems like this theme led to many incrementals). I appreciate the minimalism of using only some webpage-like layout with Unicode characters, though the progress bars seemed to be slightly misaligned in relation to each other (i.e. the research bar was slightly to the left compared to the carrot planting).
Speaking of research, I wonder what benefits did it do, aside from providing randomised bits of science? Having some research stat along the number of carrots and housing spots would at least give an impression that the research is increasing something. ^^'
Overall, a nice little entry, though it doesn't stand out among other incremental games I've played.
PS. "Got thinks Andrea is seductive" is more or less what the game told me.
Thank you so much for your comment and your notes @alphish ! I agree that the layout wasn't as good as it should be, it's only be properly tested on Chrome and even then with my own set of emojis, which means it looks good well, pretty much only on my computer :( The research does upgrade a bit of everything, which means at some point everything else goes very fast, but it should have been made a lot clearer, you're right. I only kept the random headlines thing because it turned out to be kinda fun, but it was a placeholder at first :p Now the truth is, you didn't see the part of the game where it finally goes fast: the CarrotCoins you invested turn into a realtime graph of cryptocoin values, which in turn allows you to sell CarrotCoins for, well, more carrots, until the end, cause there is, indeed, a sort of ending. I agree that it's nothing more than yet another incremental game, but I'm happy with it :p Thank you again for your help, I'll definitely consider all of this next time!
Hahahahahaha laughed real hard when at the swedish part! It's a real polished game and it gets addicting for sure! The sound effects doesn't get annoying due to the variety of tasks. Good job, hope to see you next time! :D
Thank you so much for your comment @dudum-lare xD