MF100 - HACK THE JAM (old console emulator) by egordorichev 2017-04-30T10:00:04Z
Thank you very much! @king-kujito
Foon → Ludum Dare Explorer → Users → Nufflee
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | this is just a test | unfinished | ||||||||||
| 2018 | 42 | Running out of space | Where's my kingdom?! | jam | 988 | 3.00 | 2.79 | 3.08 | 3.42 | 2.88 | ||||
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | DroneOut | jam | 824 | 3.21 | 3.15 | 2.68 | 3.03 | 3.43 | 2.83 | 2.81 | |
| 2017 | 40 | The more you have, the worse it is | Domus | jam | 815 | 3.17 | 2.88 | 2.85 | 3.55 | 3.35 | 2.00 | 2.50 | ||
| 2017 | 39 | Running out of Power | Ludum Dare Simulator - Click your way to the top of Ludum Dare leaderboard! | jam | 855 | 2.13 | 1.85 | 2.59 | 3.04 | 1.63 | 1.00 | 2.60 | 1.94 | |
| 2017 | 38 | A Small World | 👥 | MF100 - HACK THE JAM (old console emulator) | jam | 559 | 3.08 | 2.72 | 3.90 | 2.68 | 2.95 | 2.85 | 3.05 |
Thank you very much! @king-kujito
Thanks everyone for the feedback! We're going to look into these bugs!
Thank you everyone for the feedback! I can't believe we got so many votes in 7-8 hours! It's amazing! I'll most probably continue working on the games so all of your issues and concerns are going to get fixed SOOOOON (TM)
Good looking and fun to play!
Looks good!
Great job dude!
Very interesting game, I liked it even though there's not way too much to do but a good prototype for a cool horror game :). It's a very interesting and implicit take on this theme, good job!
Very cool game! I liked the tycoon and management aspect but the schedule page got quite chaotic after some time. The graphics were really nice but some, even quite simple, animations would be neat. The room hitboxes were a bit weird as well but I still played this game for much longer than other LD games so far. Good job!
Really fun game, I really liked the art tho I really missed the retry button! It also seems that there's no indication when the player is hit bullet so that's something you should add. Very solid game altogether!
Thanks for the feedback @g4mr! I thought about army management and moving your soldiers around but didn't get time to do it unfortunately.
Thanks @karseth!
Thanks for the feedback @chocolat-endive! The tiles you cannot conquer are already yours ;)
Thanks @saering! SFX was a must have but everything didn't go as planned. Thanks for playing though!
Thanks for the feedback @boopsgames @noxalus! And that's weird though, never had that happen before so I don't really think it's really worth fixing right now.
Thanks for the feedback @swift @paulie-b! I tried looking into the code a bit but couldn't really find the issue :/. I will take another look later today.
And @paulie-b I considered that but didn't get to actually doing it and I also wanted to keep the actual world realistic as I planned to make some scenery (like trees, bushes etc.) but didn't get to doing that either.
And yeah I'm sorry for that bug with capturing tiles :/
@vekstr There's a chance to capture one intruder unit and make them fight for you but there's no health regeneration to keep it somewhat realistic.
@michael-wingfield Thanks for the feedback! I really have to look into this issue and will post an update if I find a fix because it basically makes the game unwinnable since the win condition is actually capturing all the tiles. Hex grid was quite hacky but I got it done somehow and it seems like it's actually too big.
Thanks for the feedback @tj101010!
Thanks for feedback @nam-nguyen, @mikixen and @roidz! I never actually thought that this would have potential to be an actual game, I'll think about it!
@randomphantom Thanks for the feedback! I agree that the models and graphics in general are quite basic but I didn't really have time to do much more :/ Thanks for playing though!
Thanks for playing @keyurrana!
Thanks for playing @superqgs @ignacio-zamorano!
And @superqgs no problem :)
Thanks for feedback everyone!
@isubka I'm not really sure what do you mean by "a different cursor".
Thanks for feedback @mechanicallife and @ava-skoog! I'm sorry that I'm so late!
@mechanicallife Yeah, I really should've done the coloring on the actual world tiles but I wanted to make it a bit realistic with grassy tiles @ava-skoog I'm not big on RTS's either but I just found this idea quite fun and it really was fun to work on it! And yeah, the game is pretty difficult. Better unit control was something I really wanted to add but I just couldn't fit it into the time frame.
Thanks for so many votes every though, none of my games ever surpassed 40 votes haha!
The game looks really good but there are a few things I have to mention: - The game got quite repetitive quite fast because there's only one condition for kicking someone out - The "clubbing since" time seems to be completely random as it would sometimes show time later than the current time - You might also want to explain that we need to kick out naked people a bit better - The mouse was completely bugged out when playing the game on my 2k monitor, even without fullscreen and with 1080p resolution
But it's a solid prototype and with some more work could become a real game. And kudos for using/making your own engine of course!
Really liked the graphics, but SFX was the best! Good job!
Really cool game, good job! I love how you hit that sweet spot so it's not too easy but still not too hard. Took me like 20 minutes and I really enjoyed it. Thanks god there's no permadeath tho haha. The thing that was quite annoying is when you fall just after the enemy and still don't beat the level but that might be intended, I don't know.
Really interesting game and a unique take on the theme! I could absolutely see something like this on mobile or even PC. Very minimalistic and fun!
Very interesting take on the theme, quite different from most of the others. The movement and spinning of the island was quite disorientating but it was still fun to play. Maybe you could automagically restart the game when the player falls to far away from the island.
Really good looking game. Loved how the character was jumping around with the music. The enemy disappearing animation was quite neat too. Would like to see this finished!
The game looks adorable but it's rather short. There's not much explanation so it took me a few minutes to actually figure out what's going on. And the weapon seems quite weak and sometimes might not even work (or am I using it wrong?). But yeah great job with the art!
Cool game, good job! I'm no good at these retro games but I enjoyed this one! Lava looked really cool too.
It was an incredibly fun game! I really liked the graphics and mechanics and multiplayer and epic air attacks are a must have in the post-jam version!
Cool game even though I'm quite bad at it because the controls are kind of sloppy but I think that's how its supposed to be. Good job!
Wow, that first jump scare made me ALT + F4... I'm not made for horror games!! I liked the graphics and the atmosphere a lot! Good job even though I didn't get to play most of the game haha.
Very interesting concept, executed quite well but uses a bit too much CPU real estate :P so it gets quite laggy fast. You could've just limited it to like half of the cores a user has or something like that. Could use some sound as well but a really cool game nonetheless. Good job!
Very interesting concept, executed quite well but uses a bit too much CPU real estate :P so it gets quite laggy fast. You could've just limited it to like half of the cores a user has or something like that. Could use some sound as well but a really cool game nonetheless. Good job!
Very interesting concept, executed quite well but uses a bit too much CPU real estate :P so it gets quite laggy fast. You could've just limited it to like half of the cores a user has or something like that. Could use some sound as well but a really cool game nonetheless. Good job!
Interesting game! Graphics look really good even though you could probably replace the default Unity skybox with something more suiting. Movement was a bit too sluggish probably.
Nice game! Quite infuriating because the character sometimes jumps when he lands on a platform.
Nice game even though it was quite short and the water level was quite hard, but very interesting concept! Other levels might be a bit too easy though and it could be wise if you disabled player control until they hit the ground after spawning. Nice short game and a really good one for your first LD!
Nice game! I kinda felt like I was playing My Summer Car because of the glitchy collisions and textures. Interesting concept. Good job! Oh and the dynamic result screen is awesome! Could be a really fun game if you continue working on it.
Cool game, I really liked the concept and the mechanics. If you finish it, it could be a very fun game!
@mikixen No problem, it had fun playing it. You can check out the VOD if you didn't already.
Cool game though I didn't really know what I was supposed to do when I got to the mayor..
Very impressive game! It's incredible that you could create such a big map in so little time. The car physics were a bit wonky but I know how hard it is to get them right ;). The game over all looked very good!
I really liked the game. Models were really nice too. But here are some things I noticed: - The plane chemtrail upgrade is quite OP for its price - It said that the meteor would crash in April of 2118 but I made 2 bil. in August or something and it still let me build a rocket so I guess this is a bug - Number rounding is sometimes broken so it says like 23.0000001% so that's just a minor bug :P - And I missed the camera rotation
Good job!
Interesting game, really reminded me of No Man's Sky! Interesting mechanic and really atmospheric!
Nice game! The difficulty curve is quite steep so I couldn't really get past wave 3. I like the simple graphics but the wave display didn't really fit them. Really good job for your first game jam!
The game is really fun and quite well done for a newer developer, especially without any engines or anything! It seemed weird that some crabs take longer to kill than others but I'm pretty sure that's intentional. A simple score system would be neat as well but great job!
The game looks really good! I really like the art style of the ice "platforms" though the collisions are a bit wonky. Great job!
Cool idea, I actually enjoyed playing the game even though I never heard of these retro games. The thing that kind of kills the theme is the ability to push statues off of the island and get free space. Good job nonetheless!
Good job! The graphics and animations were amazing, and it was a pretty original take on the theme.
Good job! The game is pretty nice but the dagger could use some work as it sometimes looks like it hit an enemy but it didn't. The physics are nice over all but the first level could use a short explanation or something so you don't get yourself stuck if you don't kill the guard with your dagger through the bars.
Good job! Nice little game but it was pretty tough in the beginning but I got the hang of it. SFX and voice acting were an awesome addition too!
Interesting game, I liked the concept but the game is missing some ranged enemies in my opinion. The graphics and sound effects were nice too. Good job nonetheless!
Good job! You got the mood just right and the voice acting was amazing but I'm not really into creepy/horror games.
Interesting game with cool mechanics but I got stuck on the third level..
Good job! The game is really fun but you could've proof read the texts :P. I do think it needs a bit of balancing as some weapons are quite a bit more OP than others and the scroll wheel seems to be inverted.
Thanks for the feedback everyone! @DUUUUDE When you run out of ammo you can use 'V' key, it's melee attack which doesn't require bullets and the killed drones might still drop ammo packs. @kjeks As we're planning to continue working on the game, we are planning to add local and maybe even online multiplayer but thanks for the suggestion. @Arden And yeah, as I said, you can use 'V' key for melee attack if you're out of ammo.
@radow There's actually not a lot of rng. Enemy drone health and damge is the same for AI and the player but I do agree that it would be more competitive if amount of enemy drones would be equal for the player and the AI. Another reason why you might think that there's a lot of rng is that AI advances through waves a bit faster usually so that means that you probably are not on the same wave as the AI. Thanks for the feedback and sending your score to the leaderboard!
Nice, good job! I really liked the graphics and the fact that there are more jammers my age. :P I played the game on my stream but not sure if you've seen it. People in the chat also liked the game.
I really like the idea! It fits the theme very well but I noticed that game uses above 50% of my CPU and 70% of GPU which is rather strange and probably needs to be fixed. Rather than that, there's a minor bug where enemies don't get crushed by the wall but just end up outside. Also, a pause menu would be pretty neat as well as some mechanic to not allow the player to camp at the top and shoot all the blocks around but all in all, awesome game, good job!