FoonLudum Dare ExplorerLD42 → Star Hopper

Star Hopper

By daniel-mak

View on ldjam.com

CategoryRankScoreCount
Overall9743.0222
Fun7893.0222
Innovation11142.5422
Theme6573.4221
Graphics10122.7522
Audio6022.8620
Humor7732.2220
Mood9682.6022

Comments

mukult 2018-08-14 05:31

2nd level is super difficult. Wasn't able to do that jump on that purple thing...

Still a good concept. Would have liked if it would have ramped up a little bit :)

caerul 2018-08-14 05:37

Love the shrinking platforms. Could not get pass the second level with the purple bullet coming at you. Tried it for a while and gave up lol. Any tips? Or I just suck at it.

daniel-mak 2018-08-14 17:47

The first comet coming at the player is intended to introduce the danger of those comets. I only created 3 levels which makes me running out of space (duh) to smooth out the difficulty curve. I chose to not make the game easy and beatable in under 5 minutes.

(Spoilers) Level 3 is more difficult than level 2 quite a bit. You can watch my entire playthrough here: https://youtu.be/l_v3UGEPzVw It is by no means a perfect run and it shows exactly how difficult this is. I will admit level 3's difficulty is more like level 30.

ezra-lafleur 2018-08-14 17:53

Was really fun for a bit but I also could not pass the second level. The music was interesting but definitely a bit repetitive and could have been a bit more compelling. For the level I could play, the game wasn't bad!

j-star 2018-08-14 18:05

It's a nice concept, but as others already said, the levels are getting hard extremely early. I've beaten the second level, but the third one was too difficult. I love the animations on the player character and the overall graphics!

j-star 2018-08-14 18:05

EDIT after watching the video and reading the comment: It's indeed better if you would have more levels to spread out the difficulty increase. Overall well done though!

anstabo 2018-08-14 18:08

The game is solid and it feels nice to jump. There is a little bug though when you jump once and then quickly press space when you hit the ground, the next jump is a very weak jump. Maybe you could have used physics for the platform ? Grea little game nontheless.

daniel-mak 2018-08-15 01:35

A quick press of the jump button resulting in a weaker jump is actually an intended feature. However, if the jump is very weak (like barely even lifted), then that would be a bug that I have never encountered. Thanks for the awesome feedbacks!

diesdas 2018-08-15 18:04

Nice introduction to the mechanics, but after that it just gets really hard, too frustrating imo. Nice "squash and stretch" on that jumping animation, good job!

nerzal 2018-08-15 18:12

I'm unable to beat the third level :D I love the design of the character and its animation. Your space is running out of screen so you met the theme perfetly.

nightsong 2018-08-15 18:15

Fun concept! A bit frustrating at times as it seems like I'm not alone to think... :D Hope you keep working on the concept!

firesplash-entertainment 2018-08-15 18:17

Also a nice game idea - with some more polish (and fixing the double jump issue) it might have a chance as a mobile game in my opinion...

nam-nguyen 2018-08-16 17:43

Very interesting mechanic, I think it is very promising for a post-jam version. Keep it up

nufflee 2018-08-16 17:47

Nice game! Quite infuriating because the character sometimes jumps when he lands on a platform.

dk5000p 2018-08-22 13:45

I didn't find level 2 too difficult and I feel with a little more work I could have made it past level 3. I had fun playing it and was pretty determined. Like others have stated I think with some polish this could be a good mobile game.

void-productions 2018-08-22 17:40

@daniel-mak I reached the third level but couldn't get past that, the game mechanic is really interesting I enjoyed the game.

Do check our game and leave feedback.Cheers!

andrei9 2018-09-04 18:10

Nice game! :thumbsup: +++++