Foon → Ludum Dare Explorer → Users → pikachurian

pikachurian

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited SpaceSlime Dungeonjam
202353DeliveryCHARONextra
202250Delay the inevitableSkate Guyjam4.004.283.944.114.173.613.384.06
202149UnstableThe Forlorn Housejam10863.253.142.292.572.823.211.884.21
202047Stuck in a loopOut Of The Loopjam7033.573.293.413.743.502.252.672.93
202046Keep it aliveSystem Failurejam3.303.403.303.503.303.302.884.00
201945Start with nothingMOONjam
201944Your life is currencyMolten Corejam
201841Combine 2 Incompatible GenresFANTASY FIGHTERSjam2.502.502.502.002.502.502.502.50

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by pikachurian

pikachurian leaves an average of 3.8 feedback comments each event.

LD50 — Delay the inevitable (5)

Sakura Shrine by arzi 2022-04-08T20:15:19Z ♥ 2

The art is really good for only 3 days. The gameplay was interesting. It's sometimes hard to tell what's happening, but that could be me. Other than than that it was pretty good. Nice job!

Giraffe o'Clock by Kepsert 2022-04-08T01:29:39Z ♥ 1

I had a really good time with this game. I didn't know how to DDR rhythm segments were gonna work with the game, but they worked surprisingly well! There was teh occasional collision bug, but it wasn't big. It had a lot of content for only 3 days and the humor was good. Very well done!

WASDWASDWASDWASD by Beard or Die 2022-04-07T21:48:14Z ♥ 0

At first, I was just grinding for points, but after a while, I had too many points up to a point where the game cut to a "thanks for playing" screen and didn't let me get all the upgrades. Maybe have a way for the player to rotate the camera, it's hard to see what's behind me and there's a chance of getting jumped by a stray enemy. I had fun playing it nevertheless. Good job!

Ejected! by Spaint 2022-04-07T21:35:01Z ♥ 4

I was shocked on how much stuff there was for the settings menu. The gameplay was pretty fun. I enjoyed the parts where you get to fly into a ship. The only thing is, it gets really hard to pick up items, and use them quickly when going at high speeds, and sometimes it's hard to know when an enemy is going to attack you. Sometimes when I went by, the enemies did nothing to me. Besides that, I liked this game. The extra polish definitely adds to the experience. Nice job!

Quackenfarm by InitialPosition 2022-04-07T21:20:32Z ♥ 2

the gameplay loop felt nice. The art was simple and appealing. There was one glitch in the game where harvesting just stops working for some plants. Besides that, I really enjoyed this game. Good job!

LD49 — Unstable (4)

ABC by Dinwy 2021-10-05T22:00:41Z ♥ 0

Very fun RPG. The mutation upgrade things are very interesting. I would like to see this game polished because it's really cool! Sadly it just stops after a while, at first I thought it was because one of my characters dies. Overall very solid entry. Great job!

Unstabled - Ludum Dare 49 by Reditect 2021-10-05T21:39:02Z ♥ 1

Very cool! It's hard to find where to start, but after you do, it's a pretty solid game. I like the models and the play on words with the theme :). Overall pretty solid entry, thanks for submitting! My highest score was 33.

Magic Miner by m_mae 2021-10-05T17:14:57Z ♥ 2

I really like this game. The animations, the bullet hell fps hybrid gameplay, the music, and the cute rock monster dog things. I like that stability system the game has, though at first I didn't know that you get knock out if you reach zero stability. The animations and art style is really good, though some of the play attack animations are a bit rough, it's understandable because this is a jam game. Though I don't the the music fits, it sounds amazing, did you compose it. The 3d bullet hell patterns for the boss are really creative. Even thought the game was short, it was really fun. The game is really balanced, so that it feels like I could lose, but it's not difficult to win. Unrelated, is a strategy to purposely get hit by the boss's bullets to lower your stability bar if it gets too high?

The Stabilizer by LeoCeballos 2021-10-05T16:56:06Z ♥ 2

Good game. At first I did not know how to play, and I didn't notice the how to play button until later. However, the game was intuitive enough that I was able to figure it out. The strategizing over what tile/resource to prioritize is great. And I personally like the 3d pixel hybrid art style. I haven't beaten the game yet and I don't know if it's beatable. But every time I replayed the game, I got closer and closer to winning and tried new strategies. The art of the gameover screen is a bit rough, and the audio is anything stand out, but all that is understandable for a jam game. One thing that is trouble however, are the random tiles. Sometimes, I plan to go one way, but then a tile changes and my plans are thwarted. Though, this kinda adds to the theme of the jam, unstable. If you don't mind my asking, is the level randomly generated or premade. It feels a little random, but there are also distinct biomes, like the desert and ocean areas. Overall, I enjoyed this game, and like seeing how I was able to improve each play though by strategizing.

LD47 — Stuck in a loop (4)

Defuse in under 5 by Darylsteak 2020-10-06T15:46:10Z ♥ 2

This game is really great. Our game for the jam uses a similar concept so that's cool. One thing, are you supposed to be able to interact with the wires without having to move there? Because that's what happened with me. Also, after completing the game it didn't show me my score and the audio stuttered. I really like this game you did a great job. The sprites are good, the music, and the gameplay.

RoboBlast by theforceluke 2020-10-06T15:34:27Z ♥ 3

This game is extremely polished and feels like a final release. The concept is cool and the game play is solid. The models and audio are also well done. Almost no complaints amazing job.

Worm's loop by Zero-Ichi 2020-10-06T15:06:39Z ♥ 4

The game mechanic is cool and I am a huge fan of games that use sprite on 3D levels. The rotate mechanic can be improved a bit. I would be like to rotate both way instead of one. Also, sometimes the rotations are smooth and other times it's a sudden cut. This makes playing the game very disorienting. The player moves a bit too fast, but it's not game braking. What does this game have to do with being stuck in a loop? I got stuck on the level where you have to climb around a stone column. The player kept falling through the floor. Do you have any tips for beating this part of the game?

Time is Ticking by RicardoEPRodrigues 2020-10-06T14:53:46Z ♥ 3

I like the concept of turning your previous loses into a future win. The art style is also nice and what made me play the game. However, the jump feels off. When I jump in the game my horizontal velocity is locked and cannot be adjust in mid air. This made the game harder then it should be and was really frustrating. Also, what is the theme of the game. Why does the alien collect babies, what is he going to do with them?

LD46 — Keep it alive (2)

A Way Out by emre tahtali 2020-04-21T19:57:39Z ♥ 1

The graphics are nice. I especially like the squash and stretch you added to the animations. The game is also fun and well put together. However, the controls are a little wonky. Great job.

A Car With No Name by SaraJS 2020-04-20T03:02:51Z ♥ 3

Saw the stream. Fun and unique base mechanics, but repetative gameplay. Great Job!