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A Car With No Name
A Car With No Name
By sarajs
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 447 | 3.50 | 21 | |
| Fun | 519 | 3.28 | 21 | |
| Innovation | 244 | 3.65 | 21 | |
| Theme | 432 | 3.76 | 21 | |
| Graphics | 287 | 3.76 | 21 | |
| Humor | 726 | 2.29 | 19 | |
| Mood | 343 | 3.44 | 20 | |
Comments
I like the concept. However, there are a few issues. Water doesn't actually do anything (you are fine even with negative water). You can leave the speeder, and if it's going too fast you essentially softlock the game since you can't get to it and nothing spawns when you're not in it. Getting run over crashes the game. That said, these are the only real issues I have; if you had more time to polish and maybe add some more life to the desert this would have been pretty amazing!
I’m going to give this a go in the morning, but it’s to have potential. Maybe someone can make this it’s own full fledged project?
Saw the stream. Fun and unique base mechanics, but repetative gameplay. Great Job!
There are a couple of crashes, otherwise, I love the concept and would want someone to take this to another level :)
m8rix
2020-04-20 11:46
Great potential game Shaun! Not much of a game yet, but it still feels great to control and I appreciate all the tiny details. After watching your entire stream I must say that it is incredibly satisfying to finally try it out myself :)
Great looking game - ofcourse there is not much to do but the concept proves itself. I hope you will make something bigger of it!
Great concept, wish there was more to it. If you do continue with this I'd like to see the results!
Surprisingly fun to get going really fast then hop out of the driver seat to check the mini map. Can tell it was supposed to have water resources so I'm sure there's much more you wanted to add. Definitely feels like you're in a desert though haha. Could see myself playing a full version of this for hours. Awesome stuff!
2020-04-21 16:45
Great concept Shaun. Hope you'll finish it and make a great game!
tdg
2020-04-21 22:52
Really enjoyed watching some of the stream, and wish I could have participated this year (stupid masters thesis). Any chance you would do a debrief video similar to your "Making of PokeyPoke" videos? I'm not a great programmer/artist/designer and like getting to see how ideas actually get implemented.
Good concept. My only real issue was that the character movement sensitivity was too fast, and controlling the little guy just didn't feel smooth. The pixelart car was very well done, it even had some dynamic shadow.
i love this idea, it suits so well with the theme and it really would be a beautiful game with more time spent on it. i believe if you keep adding stuff to the dessert for players to explore, the game will be so much fun :D
lots of potential with this one! I really enjoyed the graphics (reminds me of FTL) and I loved the little details like opening the hood and messing around with the fiddly bits.
jonaspk
2020-04-26 23:28
Wow, very sophisticated and impressive for only 48 hours. The art is gorgeous, and the game play is minimal like you said, but it is really enjoyable interacting with the game's world. Very good work!
cdunham
2020-05-06 22:36
Cool idea for a game and the main mechanics work well. Having more items or events happen would make it a lot more fun, but I get that time constraints messed with the plans you had for this. The text was actually pretty small for me and I couldn't figure out how to get the game to go fullscreen so I had a little trouble seeing some things.
2022-06-29 16:48
To live better and eat plenty you also need to work more but I see you have some problem with it because no one of employers doesn't want to employ you. Fortunately, in this severe case, I would like to mention this job agency