jk5000 2022-10-03 10:17
The idea is simple and pretty fun. The visuals is really good for a compo game. I will say the time limit made the game really difficult. Overall a pretty well made jam game. Well done.
Foon → Ludum Dare Explorer → LD51 → Be Fast!
By codescapade
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.28 | 9 | ||
| Fun | 3.42 | 9 | ||
| Innovation | 2.64 | 9 | ||
| Theme | 3.57 | 9 | ||
| Graphics | 2.85 | 9 | ||
| Audio | 2.85 | 9 | ||
| Humor | 2.00 | 6 | ||
| Mood | 2.66 | 8 |
The idea is simple and pretty fun. The visuals is really good for a compo game. I will say the time limit made the game really difficult. Overall a pretty well made jam game. Well done.
Nice, simple yet challenging platformer. The presentation with audio and visuals was good, and I especially liked the wall jumping. There were couple things I noticed.
First, I could complete a level after I had died and slid to the goal/checkpoint. I'm unsure if it is intentional, but some of the levels felt like they expect or require it. The floaty gravity and friction made it hard to land some of the more precise jumps and parkour in later levels.
Well done!
NICE! I was able to beat all levels. They get really difficult towards the end and I was thinking of giving up on what I found out was the last one.
It feels a bit like Super Meat Boy but has some additional mechanics. Like for example I like that you can die and still win.
Most of all I like that you have to BE FAST!
Nice platformer! Graphics are really clean and easy to read, which is important for a game based on running as quick as possible.
I made it up to the level with the green flag, but the next jump was a bit too hard for me and I couldn't go further. I enjoyed playing nevertheless :)
Definitely reminds me of super meat boy. Very impressive to pull off smooth wall hanging/jumping within 48 hours!
Nice ! I think some of the levels are really tight in term of timing. Most area I beat with less than .5 seconds left. I think this is a good design :)
^ mention above, this definitely reminds me of SMB.
Also, one of the level I beat it when I die and slide to the finish line. It works I guess :P. Not sure if it is intended tho.
Good movement!
I wish the walljump back-and-forth was faster than just jumping up. Also, passing the green flags should reset the timer to 10 so you aren't guaranteed to die after them. And you can slide past the flags after you're dead. Which is also kinda cool when it happens ;)
beat it! I definitely took advantage of the beat it after you die "feature" haha. Pretty tight platforming controls, I think I would've have like to slide off the walls a just a bit faster. Nice job!
Just discover Aeons, interesting ! The game is very good, especially the level design, I like the fact you must die to pass some levels, it adds flavor to gameplay !
Classic. Well done. There are many games like yours which have been made for the 51th LudumDare- but yours is really pleasant. Mechanics work well as expected and the curve of difficulty is balanced. I have only one complaint - it is about the chrono which is not correctly displayed on screen. There is like a glitch. However I had fun playing. Thank you ++