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Boulder Rush
Boulder Rush
By cake, saramartins and bearacus
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 671 | 3.54 | 24 | |
| Fun | 627 | 3.43 | 24 | |
| Innovation | 1028 | 2.93 | 24 | |
| Theme | 635 | 3.70 | 24 | |
| Graphics | 495 | 3.88 | 24 | |
| Humor | 353 | 3.57 | 23 | |
| Mood | 645 | 3.52 | 24 | |
Comments
The cut scenes were SO great. I also loved the design of the playable character. Sometimes it was hard to see the ground when I was jumping and I would have liked to have the camera a little further back so I could see the terrain.
This was very cool! I liked the cutscenes a lot! Your team should be proud.
goudcode
2022-04-05 19:13
Interesting concept. Fun to play but I do have some feedback I would like to give. - The last cutscene is not skippable, makes it hard to quickly reset the game. - My meters run score stays at 0 at the end of the game. - The collider of the player sometimes gets stuck with walls or relics.
Other than that, great submission!
ion232
2022-04-05 19:15
You've done a really good job with the polish of this game, it doesn't feel like it's missing anything. I liked your graphics and the cut scenes were awesome. As @hiddentavern said, the camera was a bit too zoomed in, and for me the size of the window was larger than my macbook screen, but it was still playable. Good job!
michbet
2022-04-05 19:18
This game feels very polished! Great job on this
The idea of storyboard cut-scenes is fun, and the gameplay works quite well. I think some traps are "too deadly", and that there should be some kind of HP bar or lives. Other than that, I had the same issue than @goudcode : all meters at the end stays at 0.
These intro and death scenes are really adding flavors to the game Just wished I could skip them after a few deaths, since they are quite long
Having to toss resources over the immediate danger is interesting and force the player to take risks I love that
Skippable cutscenes would have been great too
nyunesu
2022-04-10 00:27
:eye: :lips: :eye: what have I just witnessed -- Love your cutscenes (didn't realize I could skip them until it was too late)
Theme is quite present, but the gameplay was a bit too hard for me -- I personally thinks it lacks some room for error or forgiveness but that's up to your design intention (:
That boulder comes way too fast for my liking. I ended up just running as fast as I can, no time to pick up relics and throwing them. Enjoyable game. Good graphics and music. Good overall attempt.
Cool idea about throwing relics over, adds a nice twist to the infinite runner. My only suggestion would be to make map a bit different, now it's pressing forward 90% percent of the time
The throw over is a great idea. Picking up objects was pretty difficult and also tripped me. But I liked the idea!
0x746564
2022-04-14 02:13
Wasn't sure what I was supposed to be doing with the relics. I could only carry one and when I got to the pit of spikes I had to drop it to whip the switch.
Graphics were really well done, as was the menu and death scene.
Music was fun.
First, I want to compliment the layout of your game page. You genuinely don't see a lot of that.
The game itself, I suck at it.
The play is tight and everything looks and sounds good. I just couldn't get very far. Still, great game and well executed.
yeti-kid
2022-04-16 18:29
Really good game, well done you guys! Art was brilliant and the cut scenes added a lot of humour!
damakuno
2022-04-17 07:21
Pretty good endless running game! I really liked the cutscene and the ending graphic!
lereveur
2022-04-17 20:15
Very good game! That's a shame I'm very bad at runners, otherwise I would have played it a little more :sweat_smile: