FoonLudum Dare ExplorerLD42 → Vertex

Vertex

By miracl

View on ldjam.com

CategoryRankScoreCount
Overall5113.4526
Fun2823.5626
Innovation7153.0626
Theme8783.1226
Graphics8473.0426
Audio5283.0026
Mood7482.9523

Comments

edgelord 2018-08-14 11:55

Pleasea dd web/linux/mac build I'd like to play

sigiset 2018-08-14 12:07

Good game)

miracl 2018-08-14 12:11

@edgelord Never done that but I guess it's time to learn ! I'll do my best

nnnikki 2018-08-14 12:24

Perfect 100 score! YEAH! Good job! You should write about how to play the game though. At first I was a little confued.

miracl 2018-08-14 12:34

@nnnikki Thank you, I would see if the game was understandable by itself ( I guess no :D)

skyrex 2018-08-14 14:17

Add web support

adam-pandos 2018-08-14 14:20

screenshot.png It could be a good mobile game!

miracl 2018-08-14 20:32

@edgelord @skyrex Web support added !

chocolat-endive 2018-08-14 21:09

Bravo ! Le jeu est assez sympa, même si en effet un mini tutorial aurait été sympa. Je trouve le son quand on se plante de bouton un peu trop violent. Globalement, l'idée est sympa, et la mise en pratique assez cool! Avec plusieurs niveaux avec des évolution de rythme et de musique, ça pourrait faire un petit jeu sympatique ! C'est une très bonne interprétation du thème, en tout cas. Avec quel logiciel avez-vous fait la musique ?

steffo 2018-08-14 21:10

High Score

Fun and addicting game, it gets quite easy when you get the hang of it!

However, it took me a while to understand what I had to do to get points, and I didn't expect the game to start immediatly without a menu.

Anyways, well done!

miracl 2018-08-14 21:14

@chocolat-endive Merci beaucoup pour les retours, j'ai fais les sons et la musique avec AudioSauna qui est un logiciel gratuit et en ligne.

miracl 2018-08-14 21:16

@steffo Thank you ! I was running out of time (and not space), so I had to decide if I would make a menu or the bonus system, and I chose the bonus system ^^

flower 2018-08-15 19:48

Well done game) Nice job!)

miracl 2018-08-15 20:10

@flower thank you !

amour-du-pain 2018-08-16 14:21

Simple mais efficace, bien joué ! J'ai beau avoir fait pas mal d'essais, je vais garder mon score secret histoire de pas me couvrir de honte comparé aux autres screenshots ^^

batlordz 2018-08-16 14:24

Idée très simple mais efficace :). (Détail, mais j'apprécie l'idée du Game Over qui nous fait redescendre tout en bas.)

Par contre, il est possible de progresser dans le jeu en appuyant sur les touches directionnelles aléatoirement avant même que les directions apparaissent à l'écran (mais du coup, pas de Combo). Lancer la "reconnaissance des touches" uniquement quand les directions à réaliser apparaissent à l'écran pourrait être une solution ?

miracl 2018-08-16 22:55

@amour-du-pain Aha, pas de jugement dans ces commentaires, merci d'avoir joué !

miracl 2018-08-16 22:57

@batlordz Merci d'avoir joué !

Oui, je me suis rendu compte de ce problème très tôt dans le developpement du jeu, c'est pour ça que le système de combo a autant d'importance, vu que le jeu va de plus en plus vite, la stratégie d'appuyer sur toutes les touches n'est pas si rentable que ça au bout du compte.

doomshmuck 2018-08-16 23:57

Nice job! It took me a couple of rounds to actually figure out what the objective was, so maybe a small description to start the game off would have been good, but I was able to figure it out pretty quickly. I'm not sure if it was intentional or not, but the times where the arrow was pointing the same direction on both blocks threw me a few times, in that since they both got hit with one key press, I instinctively hit the key again and ended up messing up. I guess I would have expected to have to hit the key for each block rather than have it register both.

miracl 2018-08-17 01:07

@doomshmuck Thank you for the feedback ! It was intentional but after some playtest, I agree that it would have been better if we'd have to press 2 time the arrow.

chicomcastro 2018-08-17 04:16

It could easely be a addicting rhythm mobile game! Liked the simple idea, but it's not too obvious at the beggining. I have to "die" to learn how it works, haha.

Congratulations for the game and keep the good work!

mikixen 2018-08-17 10:45

Nice game, well polished and easy to pick up! Love the rate of advancement in the game and also the end where it scrolls to the bottom, neat animation there! The UI overall is really nice. Small thing though - if I spammed my arrow keys I can actually progress forever without penalty :p so perhaps you can add a penalty for a wrong key pressed if you decide to expand on the game! :)

miracl 2018-08-17 11:04

@chicomcastro Hey ! Tanks for playing, I received a lot of feedbacks saying that It would be a great mobile game, I agree but to export it on mobile I have to change a lot of things considering the dimension of the screen and the controls.

miracl 2018-08-17 11:06

@mikixen Thank you so much for your feedback ! I had this problem of spamming the arrow keys very early in the developpement, and that is one of the reason why I implemented the combo system. Actually the goal of the game is to do best score as possible, and not to survive, so I think the strategy is no longer viable.

anubhav-kashyap 2018-08-18 12:36

Nice game. I loved the ending animation when it scrolls to the bottom. Good job!

rend 2018-08-18 16:30

Nice little game, pretty good for your first jam alone :) Well done on the feedbacks and the end animation is well put and rewarding, good job!

joloujed 2018-08-20 10:56

Nice game, fun little mechanic, I was missing some music to give it more like a rithmic game feel. Nice game overall.

miracl 2018-08-20 13:10

@joloujed Thank you for your feedback ! I will take more time to make a game music in the future !