pizzasgood 2023-05-01 03:47
This was more fun than I expected! I really enjoyed drifting around and timing my rotations to slip past obstacles. And the music was a perfect fit.
Foon → Ludum Dare Explorer → LD53 → Space Soba Delivery
By zundou
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 177 | 3.62 | 34 | |
| Fun | 121 | 3.68 | 34 | |
| Innovation | 117 | 3.62 | 34 | |
| Theme | 221 | 3.81 | 34 | |
| Graphics | 280 | 3.21 | 34 | |
| Audio | 115 | 3.59 | 34 | |
| Humor | 174 | 3.00 | 34 | |
| Mood | 133 | 3.54 | 34 |
This was more fun than I expected! I really enjoyed drifting around and timing my rotations to slip past obstacles. And the music was a perfect fit.
Only 4 were delivered, it was difficult but fun, music gives people a vast feeling, very dynamic and pleasant to listen to. idea is very creative, well done.
I lost most of my cargo in the training area lol, good little game though, love the control system
That was really enjoyable. Very simple, yet difficult enough to not just breeze through. Nice work!
I got 10,059 points! Had a whole lot of fun! Soundscape is really good, music is lovely, love the dynamic pixel artstyle! Probably my only feedback would be to zoom the camera out a liiittle bit, but overall, really solid entry!
Cool game. That fact that rotating and moving side-to-side was different action made it unexpectedly hard (at least for me), but I still enjoyed it.
Really nicely done atmosphere and great graphics! The control scheme felt a little strange at first, but I got used to it surprisingly quickly, and after that it became very fun to control the character, maneuver in tight spaces, and fly around. Overall, it's a very cool and unique concept executed nicely. Good Work!
Cute game! Controlling both the rotation and movement made my brain explode, i got 5062 score!
Really cool game! Controls are difficult (as I imagine was intended), but was definitely fun. Music and art go really well together and are both delightful. Solid submission!
Really interesting and fun way of controlling the character!
Hahaha! Love it, really awesome and fun game. The idea is so simple, but it works so well. I guess this game is in my top 5 for LD53!
I like how physics works, music is good, bu ill say that controls some times is hard, maybe its only for me. Good game.
This was fun and a lot more challenging than I thought. Very cool soundtrack as well.
The soundtrack was delightful and dreamy, the gameplay was simple, straightforward, engaging and innovative. Lovely game!
Haha at first I though it would be an expected balancing act, but then I realized I was in space so everything was floating! My final score was 5333. I enjoyed it, nice job!
I like this a lot. Feels tense and claustrophobic in a good way. Really nice music too, probably the best I have heard in the compo. firefox_29XlI4LJYa.png
Quite an interesting concept, it makes the game somewhat difficult but in a fun way.
Short game, but fantastic. Navigating around the obstacles with little taps of the various keys is super satisfying. I think it is great that moving around with the arrow keys impacts the rotation of the soba boxes, it means that you can't just set your rotation independently of your movement, but rather you have to continuously course-correct with taps of the A and D keys. This is just really fun to me, and navigating the soba boxes around a tight turn is even more satisfying.
(I won with 12 soba).
One other thing is the sounds here are fantastic in a way that I don't even know how to describe. The music itself has this wonderful space vibe, and the onion-collect sound is just really really good. It fits with the music perfectly but it's also just such a great sound on its own. Like, I feel incentivized to collect the onions just so that I can hear that sound.
Overall, just a great short game.
Simple concept but surprisingly engaging! Took a while to get used to the controls. But my brain regularly would mix movement and rotation up (probably because I'm more used to WASD controls). The rotational inertia was a nice bit of difficulty and I more than once panicked when close to the wall and made it worse by rotating incorrectly :D
Nice work! This reminds me of a game I made a while back, the physics were a pain, but I was using Godot, not Unity. I hope you had an easier time implementing/integrating your physics :P
Pretty fun game. The controls took a little getting used to, but eventually I was able to maneuver through the course.
brilliant, just a really well executed compo game. I got less than 10k in the end, but it was a ton of fun and an original game