adhvik 2025-10-07 13:23
Nice game concept
Foon → Ludum Dare Explorer → LD58 → Little monster makehouse
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 586 | 3.23 | 28 | |
| Fun | 555 | 3.08 | 27 | |
| Innovation | 524 | 3.03 | 28 | |
| Theme | 696 | 2.98 | 28 | |
| Graphics | 412 | 3.61 | 28 | |
| Audio | 295 | 3.42 | 27 | |
| Humor | 419 | 2.91 | 26 | |
| Mood | 627 | 3.12 | 26 |
Nice game concept
This is a really unique idea and interesting way to incorporate the theme! At first, the speed required to do the minigames took me by surprise, but got the hang of it once I knew what was required of me haha. I loved seeing my monstrosities.
cute game! The time given is a bit short.
Really nice little mini games. Bit too challenging for me! The look of the different fluffy monster parts are beautiful!
Really fun game! I didn’t expect it to be this fast-paced and stressful, especially during the tutorial 😄 It was quite hard for me to see the area while stitching, but other than that, the visuals look great. Congrats!
Hello Yatsu, Very cool and solid work — such a cute theme! I really love the monster aesthetics and the idea of collecting little creatures.
Highlights: The game feels complete, with no missing elements, and maintains a cohesive overall style. Thanks to the soft, fuzzy visuals and sound design, the atmosphere and delivery are both excellent. The way the game communicates its rules is clever — total vibe gaming!
Points of confusion: The connection between the various game elements feels a bit weak, and the core gameplay isn’t clearly conveyed. The focus doesn’t seem to fully align with the “Collector” theme.
Fun concept and really good execution! Worth the praise ^^
too fast bro
The most monstrous cooking mama-styled game I've played to date. Very creative!
The concept is cool, but it was tough. The part where the circle is supposed to turn green is nearly impossible to notice, and there’s not enough time at the start — it’d be better if the difficulty ramped up gradually.
I like the idea of collecting different creatures, the nice graphics, and the overall look. The concept of the monsters is very appealing.
Too hard. I have skill issue.
Very fast. I had to sit more comfortably to do it. :) The graphics are great, and the overall idea is cool. Good job.
Very nice atmosphere.
It's a nice idea and really fun game, but dang it's fast, it gets really tough
I really enjoyed the rapid-fire minigames in stage 2 as I was assembling my monster! It gave me a similar vibe to playing a WarioWare game, and I thought all of the minigames were really fun under the time pressure.
I didn't quite understand stage 1 though, even after the tutorial - It felt like sometimes I would be given an impossible to fulfill request (I took a screenshot of one request that appeared to be impossible), and sometimes I would receive a request that was possible, but clicking the correct option didn't do anything - In these cases, I had to resort to randomly clicking around on the shelves, and there didn't seem to be any feedback telling me what was going right or wrong as the game jumped into stage 2. It might help to add a slight delay before starting stage 2, (and maybe give the player a score like you do for the minigames), so that the player can see which parts they've picked and understand how well they did at picking the parts. As it was right now, I didn't feel like I was getting enough feedback to understand what I was doing wrong during the assembly process
impossible-request.PNG
That said, I still had fun, even if I was confused :) I loved seeing all the different little monsters that I was assembling, I thought the music was really good, and I loved the hectic minigames - I would have loved to play even more of them! Well done! :)
@koolruz, thank you for your feedback.
Many of the things that you wrote were in the plans, but were not done due to time constraints. Answering your question with a photo. you collected everything except your hands and they demanded "red, spiky" That's what it looks like.
изображение_2025-10-09_190314318.png
I apologize if it didn't seem very clear that this was the part you needed.
Thanks again for your extensive feedback.
Interesting game! Very immersive, and it even includes a tutorial. I noticed that the doll’s eyes follow my mouse movements, and these little details are done so well. I love it! (It seems like I found a small bug: after the tension-inducing lines appear, even when I return to selecting the next doll part, those lines still remain.)
It's an interesting idea, cool mini-games, but everything happens too fast, I don't have time)
Very good, but I couldn't get past any level lol
Interesting concept! Great art style and fitting music. Felt like playing a few Warioware games, and the difficulty was challenging with the speed increase. Great work!
This was fun and creative. I am still unsure exactly which one is the "kinda manyeyed" even though I did get it a few times now. I liked that the music and the kind of zooming motion blur stripes things made it feel fast, because it was surprising initially how I thought it was going to be a cozy game and then it really wasn't. Interestingly, my mouse was not accurate enough to play any of the levels until I found another surface to put it on. Good job for creating all of this!
Cool concept, a bit fast for me but it was fun trying to create the monsters nonetheless, nice job!
As other players I found the speed challenging - but I also would not want it to be much slower, I like a challenge. The art is adorable, and there is so much of it! Great job.