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Tyrannos

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalšŸ¤–šŸ‘„Once More In Oceanjam2.932.433.043.613.473.462.643.57
202558CollectoršŸ‘„Greediosjam7602.612.472.373.132.532.792.002.28

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Tyrannos

Tyrannos leaves an average of 4.0 feedback comments each event.

LD58 — Collector (4)

Taos K.O. by YogurtTheHorse 2025-10-07T15:54:48Z ♥ 3

Hello fellas! The street style and trash-aesthetic are really eye-catching — it totally brings back that Flash-era vibe.

Highlights: Unique art direction and a strong sense of nostalgia. All the visual and stylistic elements feel very cohesive. The battle gameplay is both refreshing and full of that vibin’ energy. Overall, it’s just seriously vibin’!

Points of confusion: The individual character traits and team composition are a bit confusing, and the gameplay feels slightly off-theme at times.

Swarm Surge by Rinevard 2025-10-07T14:22:23Z ♥ 1

Hello Rinevard, This game is absolutely adorable and delightful — the visual style and art direction fit together perfectly. Fantastic work!

Highlights: It both looks and feels irresistibly cute, embodying that ā€œless is moreā€ charm through a childlike yet distinctive art style. The visuals and artwork, combined with the playful sound effects, create a wonderfully cohesive mood. The game’s title also complements its sense of delightful chaos perfectly.

Points of confusion: It’s honestly hard to find any real flaws. If I had to nitpick, I’d say the controls feel a bit subtle and lack a strong ā€˜player’ feedback, and the core gameplay carries a faint sense of familiarity.

Grabby by tangling 2025-10-07T14:13:35Z ♥ 1

Hello Tangling, The visual style of this game is really unique, and the auction mechanic is quite interesting! The controls feel a bit confusing and even frustrating at times — but it seems that might be intentional? If so, it does a great job of reinforcing the scene-based narrative.

Highlights: Distinctive pop-art and Japan-inspired visuals, with gameplay that feels tight and fast-paced. The combination of time pressure and precise input creates a very engaging core loop.

Points of confusion: The gameplay seems to revolve around a single, unchanging mechanic, which may cause players to lose interest over time. It’s not the kind of control scheme that’s immediately intuitive, yet the guidance and instructions aren’t very clear.Audio is barely satisfying.

Little monster makehouse by Yatsu 2025-10-07T14:00:55Z ♥ 3

Hello Yatsu, Very cool and solid work — such a cute theme! I really love the monster aesthetics and the idea of collecting little creatures.

Highlights: The game feels complete, with no missing elements, and maintains a cohesive overall style. Thanks to the soft, fuzzy visuals and sound design, the atmosphere and delivery are both excellent. The way the game communicates its rules is clever — total vibe gaming!

Points of confusion: The connection between the various game elements feels a bit weak, and the core gameplay isn’t clearly conveyed. The focus doesn’t seem to fully align with the ā€œCollectorā€ theme.