Foon → Ludum Dare Explorer → Users → Tyrannos
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | š¤ | š„ | Once More In Ocean | jam | 2.93 | 2.43 | 3.04 | 3.61 | 3.47 | 3.46 | 2.64 | 3.57 | |
| 2025 | 58 | Collector | š„ | Greedios | jam | 760 | 2.61 | 2.47 | 2.37 | 3.13 | 2.53 | 2.79 | 2.00 | 2.28 |
Tyrannos leaves an average of 4.0 feedback comments each event.
LD58 — Collector (4)
Taos K.O. by YogurtTheHorse 2025-10-07T15:54:48Z ♥ 3
Hello fellas! The street style and trash-aesthetic are really eye-catching ā it totally brings back that Flash-era vibe.
Highlights: Unique art direction and a strong sense of nostalgia. All the visual and stylistic elements feel very cohesive. The battle gameplay is both refreshing and full of that vibinā energy. Overall, itās just seriously vibinā!
Points of confusion: The individual character traits and team composition are a bit confusing, and the gameplay feels slightly off-theme at times.
Swarm Surge by Rinevard 2025-10-07T14:22:23Z ♥ 1
Hello Rinevard, This game is absolutely adorable and delightful ā the visual style and art direction fit together perfectly. Fantastic work!
Highlights: It both looks and feels irresistibly cute, embodying that āless is moreā charm through a childlike yet distinctive art style. The visuals and artwork, combined with the playful sound effects, create a wonderfully cohesive mood. The gameās title also complements its sense of delightful chaos perfectly.
Points of confusion: Itās honestly hard to find any real flaws. If I had to nitpick, Iād say the controls feel a bit subtle and lack a strong āplayerā feedback, and the core gameplay carries a faint sense of familiarity.
Grabby by tangling 2025-10-07T14:13:35Z ♥ 1
Hello Tangling, The visual style of this game is really unique, and the auction mechanic is quite interesting! The controls feel a bit confusing and even frustrating at times ā but it seems that might be intentional? If so, it does a great job of reinforcing the scene-based narrative.
Highlights: Distinctive pop-art and Japan-inspired visuals, with gameplay that feels tight and fast-paced. The combination of time pressure and precise input creates a very engaging core loop.
Points of confusion: The gameplay seems to revolve around a single, unchanging mechanic, which may cause players to lose interest over time. Itās not the kind of control scheme thatās immediately intuitive, yet the guidance and instructions arenāt very clear.Audio is barely satisfying.
Little monster makehouse by Yatsu 2025-10-07T14:00:55Z ♥ 3
Hello Yatsu, Very cool and solid work ā such a cute theme! I really love the monster aesthetics and the idea of collecting little creatures.
Highlights: The game feels complete, with no missing elements, and maintains a cohesive overall style. Thanks to the soft, fuzzy visuals and sound design, the atmosphere and delivery are both excellent. The way the game communicates its rules is clever ā total vibe gaming!
Points of confusion: The connection between the various game elements feels a bit weak, and the core gameplay isnāt clearly conveyed. The focus doesnāt seem to fully align with the āCollectorā theme.