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Swarm Surge
Swarm Surge
By rinevard
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 67 | 3.61 | 29 | |
| Fun | 76 | 3.48 | 30 | |
| Innovation | 64 | 3.55 | 29 | |
| Theme | 35 | 4.00 | 28 | |
| Graphics | 85 | 3.66 | 30 | |
| Audio | 94 | 3.27 | 29 | |
| Humor | 79 | 3.14 | 27 | |
| Mood | 59 | 3.65 | 28 | |
Comments
I love the concept, art, and sounds! The concept of collecting soldiers is very unique and I found the gameplay fun, especially with the cute graphics! I found it a bit hard to tell who was on my team and not just based on the circle colors. I think it would also be nice to have the neutral people walk towards you or show on the map because I found I was leaving them around the map without knowing where they were.
pres2300
2025-10-06 03:03
This was fun! I enjoyed the art style, music, and SFX. I wish I had a way to better get my swarm to attack the leader rather than just what was closest so I had a better chance of collecting more minions, but overall I had fun. Nice job!
mdotedot
2025-10-06 15:56
Collecting the friends was cool. I played this far longer than I had anticipated. It was kind of nice to guide my friends to the correct strategic spot. Well done!
ellaris
2025-10-06 16:04
Very neat game, I loved the art and the music was also nice.
- The game was cool, but it was very hard to try and assassinate the leader without first getting rid of his minions, since they would often times stand in front of the leader and rotate towards the player, and it was impossible to outrun them. - It's probably just me, but the guys with the shields got wrecked on my team, and were almost invincible on enemy team. - I was 19/20 and had a few guys, but the enemy had a shield so it was hard to get in and they got a lucky hit through all my minions, it would be cool if you minions jumped in and took the bullet for you :laughing: - Maybe there could be some collision between the unit, since often they would clump up together with the enemies when I had no more map to run.
Great idea and mood. Perfect for the theme.
A bit hard to control. I got confused especially when they were more than 1 ennemy master. Maybe it would be easier to control and more "tactical" with collisions and slower move, I don't know.
arkicade
2025-10-06 20:32
Super cute game! I like the concept of having to kill the leader without damaging their minions (as they will become your minions). This game implements the theme of "collector" very strongly and I liked having a swarm of my minions around me. It can be challenging at times to "control" how your minions as you can't aim where they attack but it adds a sense of chaos to the game :)
Cute art style ^^
Fun concept! I've seen a couple games that have you collecting weapons/parts from enemies, but not one where you collect creatures that are a part of other factions. Would be neat to see this idea expanded upon.
好玩,爱玩!这个简单的美术很有魔性,音乐的配合也很好。玩法上控制起来有点困难,很难精准命中敌方首领,但是混乱感也是不得不尝的一环。这波啊,这波是天降打败青梅竹马,NTR狂喜。
mokukeki
2025-10-07 05:36
Fun and easy to pick up, but kinda tricky to control I keep dying lol (or maybe Im just bad) an addictive minigame!
jorbits
2025-10-07 11:36
Very cute art and fun game. It's a shame that I can't control who my minions attack, they kept attacking the other minions.
tyrannos
2025-10-07 14:22
Hello Rinevard, This game is absolutely adorable and delightful — the visual style and art direction fit together perfectly. Fantastic work!
Highlights: It both looks and feels irresistibly cute, embodying that “less is more” charm through a childlike yet distinctive art style. The visuals and artwork, combined with the playful sound effects, create a wonderfully cohesive mood. The game’s title also complements its sense of delightful chaos perfectly.
Points of confusion: It’s honestly hard to find any real flaws. If I had to nitpick, I’d say the controls feel a bit subtle and lack a strong ‘player’ feedback, and the core gameplay carries a faint sense of familiarity.
The dynamic music is such a nice touch
I was waiting for exactly this kind of collection-themed game :)
I like this, it's a fun game. It took me a while to beat it, but not too difficult.
I had trouble distinguishing my avatar from the other critters, even with the color difference. Also, I wish I had more control — it would be good if I could specifically target a particular creature. Finally, you can improve the game by adding variety to the map (different trees, for example). That being stated, overall this is a solid entry. Nice work.
swarm.png
aoao
2025-10-08 08:13
好好玩的小游戏,操作特别流畅,画风也萌萌的,让我想到很多在社媒上发布的那种小游戏,杀死首领收复小弟的设计也很有趣,但是总是打不到首领,心碎,还有收录到本队伍的小绿它的盾牌总是很难有用,老是转走,还有希望在地图上加一些回血道具,我不忍心看到我的队友死掉
burnout0
2025-10-08 13:38
非常有趣的小游戏!画风也很治愈!
baluj
2025-10-08 17:54
I liked the idea and the art. I found it enjoyable.
rinevard
2025-10-09 14:40
@aoao 感谢游玩!我做的时候确实没考虑到要给队友回血()如果以后又做了有队友的游戏一定会记住这个的!
mdddr
2025-10-09 20:33
好可爱呀呀呀呀呀但是感觉有点吃不准攻击对象是谁, 经常master没掉血但是小兵都挡在前面hhhhh最后如果只有master但是没有小兵的局面也好好笑
nomelu
2025-10-10 21:36
I liked the cute art style and there was a nice variety of minions. I wish I could tell my minion to target the enemy leader so I could collect his minions afterwards, it feels like you had to just get lucky to get any more minions.
I can't believe someone made such a wonderful game in just 48 hours! However, could we make some UI distinctions? I often forget who my team members are because of the chaotic battles
可爱捏
This is a really cool idea! I feel like it's a little difficult to make sure that your creatures are targeting the enemy leader, because you can't control where your minions or the enemies are. I liked the dynamic soundtrack and the cute art though!