FoonLudum Dare ExplorerUsers → Ranarh

Ranarh

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202659SignalMarshaller of Inalplajam4513.543.364.154.504.183.173.88
202558CollectorPigment of your Imaginationjam6223.172.633.283.593.761.863.76

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Ranarh

LD58 — Collector

Collector's case by HeadZerg 2025-10-23T23:19:58Z

I love tetrising things into other things so this game made me happy. I liked the oldschool realistic pixelart as well. Also, my compliments for making the game so complete - we're so used to seeing half-finished jam games!

Sense of Shelf by zactyl 2025-10-22T18:30:09Z

The game does scratch the sorting itch we all have, good job on that. Some books were glitchy and kept sticking to the box, and with their small size I didn't always see at first. I would've liked an option to take pictures before clearing out the entire box, perhaps fore different results like my firends mocking me for the half-filled boxes around? But of course I know time was short.

Beenball by Stratcat66 2025-10-08T19:56:01Z

Agree with the above posters although I scored much worse ;). Never seen a pinball in a jam before! A few more shenanigans would be nice for a full game.

Genius Gallery by Silas Reinagel 2025-10-10T02:49:25Z

I am as impressed by this as my fellow players. Great job on the polish, UI and assets. I wish I had a team as large as yours, I saw one of your artist even made a devlog just for their part of this game! Looking forward to your future works!

The Tacks Collector by Coda Highland 2025-10-22T18:19:54Z

A nice classic-feeling game. I was never great at these but I tried my best. I liked the funyn worldbuilding of the Tiny Robot Squad - i woudl totally want one for my office.

§hadows by gamebuilder 2025-10-07T18:00:02Z

I like the "classic" look of the game. I died before I found all the heads, but the different worlds are an intersting idea and underlines the spirit mystery well.

Gotta Cat 'em All by HolySparks 2025-10-09T02:18:38Z

Nice work! I am not personally a big fan of speeding up when walking but that's just me. The dialog boxes were difficult to read but the neighbourhood story was adorable.

Can you give me a hand gesture? by She Wrote 2025-10-09T16:21:04Z

Love the boiling lines style, the gestures, humour, and the fact that I completed it. You did this all in two days?! Well... THUMBS UP!

Orcs Killed My Dog by ThatmanRobin 2025-10-09T02:12:16Z

Thank you for the opportunity of going all John Wick on those pesky orcs. My poor dog. I laughed out loud when the orcs came at me first in perfect ninja-etiquette single file :) You have a shocking amount of cool art in there! This would be a funny quest run in a bigger game.

Glow below by robin_schmitz 2025-10-08T19:59:04Z

This is an interesting movement. Maddening too ;) but it's nice to leanr to get the hang of it. This would at the very least be a cool minigame.

Kobolds In Space by WeirdBitGames 2025-10-19T01:48:25Z

I think the ganme design is pretty cool. Sadly I could not manage to even craft a single thing because despite having fulfilled the requirements, all I got playing onf Firefox was picking up the card behind the "Craft" button. Other than that, slightly too small UI and neat graphics.

Archives of the Collector by MatthewDrake 2025-10-07T18:13:12Z

A classic game, I loved it. Most things came easily, naturally I searched around a bit. I especially liked the Lovecraftian quip (at least that's how I interpret it) about the beautiful star!

Pigment of your Imagination by Ranarh 2025-10-09T01:46:36Z

@profit I considered clicking vs. sweeping, with the amount of items sweeping seemed more sensible. No need to give player carpal tunnel syndrome. Thanks!

Pigment of your Imagination by Ranarh 2025-10-09T01:47:11Z

@david-huculak Thank you very much! The art part is the relaxing part for me :)

Pigment of your Imagination by Ranarh 2025-10-09T01:47:56Z

@mrbamboo No, it wasn't you. I confused some things in my audio controller, rushing to the deadline. It's fixed now.

Pigment of your Imagination by Ranarh 2025-10-09T01:48:53Z

@jcourt The unwanted parts are the shells, while the rocks are the good stuff. It changes the colours on the mural a bit if you collect only rocks.

Pigment of your Imagination by Ranarh 2025-10-09T01:50:12Z

@derek-glennon Thank you. I agree, and tried various versions for the black pigment; it looked nice on one of my monitors and then the deadline was upon me. You're also right about the SFX, I think I fixed it now.

Pigment of your Imagination by Ranarh 2025-10-09T01:52:07Z

@nekobones Not a 100% sure what you mean? You collect pigments at the beach, and the mural paints itself with your harvest. There is a difference between a good and a great result of collecting.

Pigment of your Imagination by Ranarh 2025-10-09T01:53:20Z

@matthewdrake You're right, a game end screen would probably be good to have. There is a "theoretical" end when you had perfect runs on all pigments and have nothing more to do but stare at the art ;)

Pigment of your Imagination by Ranarh 2025-10-09T01:54:09Z

@ciphereo Thanks! I do like making artsy games!

Pigment of your Imagination by Ranarh 2025-10-09T16:15:04Z

@kostapka Give me a week ;) Obviously that would be something for a larger version. Or to make colours avilable for actually painting the mural like you want.

Pigment of your Imagination by Ranarh 2025-10-09T16:16:57Z

@cosmogonicfrog Glad you figured it out (making tutorials is on my learn-to-implement-well-for-jams list)! Yes, the start shell is pretty pesky, I didn't realize it during testing, sorry.

Pigment of your Imagination by Ranarh 2025-10-10T01:20:09Z

@jonction Next time I will add at least some icons what to do :) Glad you still enjoyed it!

Pigment of your Imagination by Ranarh 2025-10-10T01:32:54Z

@acartlidge Thank you. Yes, there could've been some sort of cue that there's nothing more to do (or was theeeeere? I'm kidding, once you fill the mural, that's it for now). Defold is my first and primary engine for almost a year now, when I began programming. It is nice enough, I think, being fairly streamlined and code-focused (while it claims to be "an engine for artists", which, as an illustrator, I cannot agree with). Its small community makes it probably harder to approach than more well-known engines; on the other hand your problems get taken care of by the devs themselves often. It has some shortcomings that are currently handled by add-ons that can be cumbersome - some input handling, richtext support, for example. On the upside, it makes HTML5 builds phenomenally fast and small. I can't speak for the ease of Lua since I can only get by in Python and some JS otherwise but I am told it's not particularly verbose; its tables, while very "free", need a lot of attention from the programmer. All in all I would recommend it, in case you're considering. My choice was ultimately made because it's foundation-financed and forever free, and ports to every platform under the sun.

Pigment of your Imagination by Ranarh 2025-10-11T23:55:30Z

@tatawanda I am meeting fellow Defold devs left and right - welcome, welcome! Happy you got a few good memories out of it. I had hoped progression would be obvious with the mural being coloured, this is a good lesson in usability.

Pigment of your Imagination by Ranarh 2025-10-11T23:57:00Z

@lemonink I am an illustrator by trade so only colouring would not have been enough :smile: Making it a true colouring mural would be nice for the next version. Thank you!

Pigment of your Imagination by Ranarh 2025-10-14T15:52:13Z

@helicule Thank yo so much! I had a bit of Halloween overload so I really wanted to do something friendly for this jam :smiley:

Pigment of your Imagination by Ranarh 2025-10-20T17:15:51Z

@weirdbitgames Thanks! It would make a nice minigame in a larger project, right?

Pigment of your Imagination by Ranarh 2025-10-22T17:41:52Z

@franciscorp Thank you very much! I am happy players like this simple idea. Being an artist always helps making jam games look like so much more :wink:

Pigment of your Imagination by Ranarh 2025-10-22T18:33:27Z

@yellowkamel I would've loved to make it an actual colouring game but I was too pressed for time. Totally planned if this becomes a full release though! Thanks!

Pigment of your Imagination by Ranarh 2025-10-24T17:16:06Z

@exozetart I am illustrator and I hear you :smile: thank you! It would be cool to make paints by collecting the actual stuff pigments come from.

Pigment of your Imagination by Ranarh 2025-10-24T17:18:17Z

@darianifakina Thank you so much!

@zactyl I am a little annoyed myself by too much clicking and you still have the whoel hot wire challenge to not collect all sorts of unhelpful shells. The difficulty progression was indeed intended although I had to realise that lots on monitors showed the black almost as holes. In a full game there would be murals with fewer colours and specialty pigments for later, more difficult ones. Thank you!

Collect O/R by loco 2025-10-06T21:08:10Z

I do collages IRL and this is pretty spot on :D Good Job!

Monsters in Jars by T4RAN 2025-10-09T16:36:18Z

Addictive little game. Loved the artstyle, took a moment to figure out the mechanics but they were eventually obvious enough. I think I would have loved a mechanic to prune my deck, to throw out the weaklings.

Little monster makehouse by Yatsu 2025-10-23T22:46:40Z

As other players I found the speed challenging - but I also would not want it to be much slower, I like a challenge. The art is adorable, and there is so much of it! Great job.

Random Walk by nuzcraft 2025-10-19T01:39:29Z

Everbody found it confusing including me, which I guess was the point :wink: I like the game design a lot though. i think this is where jams shine, making games that frustarted players :laughing:

Too Many Pots by ingi 2025-10-22T18:13:51Z

Super nice game, I loved it. I wasn't sure if it would be interesting enough gong in but the overall experience was so relaxing that I stuck with it. At some point I became worried because Bumk kept asking for the same flower I didn't have but it was just coincidence apparently. I would LOVE to see this as a larger game. Because I also tried programming plants lately, did you use L-systems for the flowers?

Star Collector by SeL1r 2025-10-19T01:34:57Z

Maybe it's my monitor but I found the collectibles actually hard to see. It's not the most innovative game design but you gave it good polish, nice job!

Gibberwave by yiwai 2025-10-09T01:45:09Z

So much art, this is really cool! I liked the surreal wrong dialog, without it being scary, it's a rare combination. My only complaint would be that it takes rather long to clear a screen and purify everyone. Otherwise, great job!

Magical Knights by Gusse 2025-10-07T17:47:58Z

I like it a lot. Like the poster before I used mainly Cael :) but I tried to do combos as well. I liked the RPG bits at the campfire. In the.. last? level with the two big enemies I managed to push one off screen and was unable to finish the fight; tried waiting a bit or blasting into the void but no luck.

LD59 — Signal

Fillmore's Island by Jeremy Ryan 2026-04-30T16:55:17Z

Of course I managed to drop my drone behind the rocks and outside of range. It felt like those days when someone kicked the ball into the brambles. I can't beleive you made all this in two days, the graphics are stellar for that!

Signal Defender by noneegy 2026-04-21T17:06:11Z

Fun to play for sure. A little too tricky to gauge my points to buy upgrades with - unless I overlooked a counter somewhere).

The Marshaller by BoroBoro 2026-04-22T02:32:30Z

I wish I was better ar rhythm games, this was impossible :laughing: Cool idea though, this is like those memes where the one employee goes all out in morning company exercises.

Smoke Show by Crygos 2026-04-22T02:48:43Z

A neat idea! I could never get the first line but that's on me, rhythm games and me are a bad combo. Lively and fun, good job!

Marshaller of Inalpla by Ranarh 2026-04-21T03:05:58Z

@TheGoblinGuy So sorry, my mistake, fixed now. Glad you had fun on almost no sleep, hopefully it's still fun when you can see straight again ;)

Marshaller of Inalpla by Ranarh 2026-04-22T01:45:19Z

@william-capon Thanks! Damnit, sorry. At least you got one... :( I hope I fixed it if you want another try - in any case thanks for letting me know. @orjan Well, at least now you know you are a menace to air traffic before going out into the field! ;)

Marshaller of Inalpla by Ranarh 2026-04-23T17:19:36Z

@dod108 I fixed the message - its was just a timer confusion, you actually managed the mission. It's my first time working with difficulty progression and there was too little time so most factors are just guesstimates; I will make a note though. And yes, the players are asked to remember a lot, I admit. I thought that, with experience, you can get higher scored runs because you no longer have to take the penalty. In that vein it would make sense to add points if you finish way before time runs out, or better yet, timing the poses to certain progress markers of the aircraft.

Marshaller of Inalpla by Ranarh 2026-04-23T17:24:09Z

@gotlib Thanks. What about the poses did you find difficult to understand? Transparency is an interesting idea. The sheet could also be pinnned to screen sides, or individually displayed (perhaps on lower difficulty levels).

@rainot Thank you! I cannot say with confidence that the pose is coded as shown, sorry (it was really hard to imagine how the movements have to be set to achieve the right look with so much sleep deprivation...). I think I only encountered it twice during testing, and I don't think I managed them then either. I'll check on the bugs you found. Yes, a key for next mission is kinda obvious!

Marshaller of Inalpla by Ranarh 2026-04-24T19:51:51Z

@uroborei Thank so much! There are actually other games (well, I saw one) that happen on an airport, which is cool. I think with the limited poses at first at least, getting the same brief is unavoidable. I am glad you had fun!

Marshaller of Inalpla by Ranarh 2026-04-24T19:53:50Z

@strega Sorry to hear about teh sounds getting on your nerves. Perhaps it was just the birds themselves, I am guilty of rarely listend through an entire track I find online, instead I skip through it. In a full release I would love to add airport shenanigans like avoiding birdstrike and such. Happy to hear you liked the controls idea!

Marshaller of Inalpla by Ranarh 2026-04-24T19:55:10Z

@fae-pdf What a great score! I am very happy to see you had fun for that long. I agree that rewarding skill is a good feature for games to have!

Marshaller of Inalpla by Ranarh 2026-04-24T19:56:53Z

@thomaspixelart Haha, I know what ou mean, seeing the aircraft come towards me for the first time almost drove me out of my chair :rofl: Imagine how I felt describing the poses properly for code: "this arm up and the lower one... hm, straight...?"

Marshaller of Inalpla by Ranarh 2026-04-24T19:58:20Z

@venomousmouse Theoretically, there is no end to the game, just be in it as long as can, so, no worries. I agree key bindings need to be switchable for proper games, it was simply too much for a jam.

Marshaller of Inalpla by Ranarh 2026-04-24T19:59:33Z

@kr4ft3r Glad to hear the progression did somewhat work for you. I did my best to start simple and get to the yoga expert poses later. Thanks so much!

Marshaller of Inalpla by Ranarh 2026-04-28T01:42:15Z

@euler-moises Thanks! Yes, there are some tutorial lackings. The poses, as you found out, are seen from player perspective, which I could have noted. The signals are not real but *very* loosely inspired by real signals: https://en.wikipedia.org/wiki/Aircraft_marshalling#FAA_hand_signals I knew the buttons would be a challenge. Truth be told I didn't find them easy but then my typing is infamously terrible :laughing: for a jam I dared to use them anyway. Thank you for playing!

Observer by zidan-banan 2026-05-01T01:59:21Z

Amazing work. I especially love how it visually integrates into the itch.io page for some reason ;) The inspiration really shwos, and cool interpretation of the theme as well.

Eigenfrequency by graphene 2026-04-22T02:43:37Z

Cool little game. Ambitious scope for a three-day jam, I would love to see what you can do with more time.

Signals of God by Geeni 2026-04-21T17:21:25Z

Somehow I failed at getting to trashbot, I could not get closer than 4m. Maybe I missed something. I love these kind of games in jams - the stuff you wouldn't get in the stores! Good job.

Radio Survival by 2Inkling 2026-04-22T02:30:08Z

I am pretty helpless without maps, but I managed to get a few towers before I was destroyed by aliens. It was really nice and I felt pretty smart blasting several crystals at once. Neat little game, good job!