suksu 2024-04-15 14:03
There is problem with some items flying over the school walls when dropped and becoming unobtainable
Foon → Ludum Dare Explorer → LD55 → Fauxmancia
By javid-ladhani, Merijn Schaap, Tarch, Eline, p3g3r, RosyAnne and Hisho
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 502 | 3.63 | 28 | |
| Fun | 521 | 3.50 | 28 | |
| Innovation | 654 | 3.28 | 28 | |
| Theme | 328 | 3.98 | 28 | |
| Graphics | 552 | 3.76 | 28 | |
| Audio | 325 | 3.63 | 28 | |
| Humor | 231 | 3.67 | 28 | |
| Mood | 433 | 3.73 | 28 |
There is problem with some items flying over the school walls when dropped and becoming unobtainable
@suksu Not sure how you were able to throw items over the school walls. But the issue has been fixed in the new build. We have hired an invisible magical janitor to clean up your mess
Seems promising, but I didn't manage to summon anything! 😅 Sorry
cute, well worth paying :) thanks for uploading it.
Difficult school to learn that summoning. Loved the game, fun to play.
A nice little puzzle game. It's fun, it's ridiculous in all the best ways, it's charming. Colors are very nice and so are the models, pleasant chill music enhances the atmosphere. The puzzles themselves are quite easy, but it's just so fun to summon a chimera with a lion and a cat strapped to a goat :laughing:
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I could play it for a few more level. Nice work. I just now found out from the comments that there are alternative soultions...wow
I dig the graphics and vibe on this one a lot! And you nailed the whimsical wizard music, very Danny Elfman. The atmosphere made it fun to just walk around and try and find the correct items.
It was a bit difficult to know if stuff were placed correctly on the table, and if it mattered if you had other extra stuff other than the pieces needed. Would be nice with some more feedback in the game here as I initially didn't know id something didn't summon because I had the wrong items or because there were other items as well.
@javid-ladhani
Sorry, but didn't manage to summon anything. The actual game play is great except for the fact that you have to use the 'WASD' keys rather than just pressing 'W' and use the mouse to change directions. I had to use Windows TaskManager to finally kill the game to get out.
I wanted to play but summoning was not very clear to me
EDIT: I went back and played again asking the head Wizard dude if I had the right stuff and he gave me hints.
So. 1. Get you assignment from the Wizard. Look for clues in the assignment. 2. Go around and pick up things you think might complete the summoning recipe. 3. Present what you have to the Wizard. 4. If you have extra items that cannot be used the Wizard will tell you that. 5. If you have almost all of the items the Wizard will give you a clue as to what is still missing. 6. Once you have presented all of the correct items to the Wizard you will summon your assignment. 7. You will receive a new assignment. There are three assignments.
Hope this helps.
I like the concept of game and graphics is really cool. But as for me, movement of camera is a little bit strange and i almost had a motion sickness, but all other aspects is great.
That was a fun experience! I panicked a bit because I used a spider for the first assignment, and it disappeared after, but I was able to use a goat to summon the kraken. There's a lot of detail put into the scene for a 72 hour jam game, which really makes it feel complete. The only thing missing is a "quit game" button because after i finished i had to alt+f4 to get out of it lol
I like how random the summons turn out to be. Had trouble finding something that hisses, apparently electrical wires worked somehow? Most of the hints were good but some seemed completely random and required just trying everything. I also tried interacting with the table rather than talking to the teacher to hand in the assignment, that part was somewhat unclear.
Thank you all for the feedback and thank you all for playing. One of the most common confusion I have seen people do is to throw the items on the table which is not what we expected during development. This is all things to learn from!
We always try to design our games that people learn themselves how to play the game by trying things but in case that did not work out. So I will add more information to the description. @beebster-games you gave the perfect example of the information that needs to be in the description to make the game more clear without changing the build.
EDIT: We have also uploaded a new build with an exit game button and made the summoning table interactable
@javid-ladhani
Glad to help! Your game is great and a lot of fun!
Well that was fun, it took me a long time to find something "hot" as apparently the burner and and candle didn't count as hot.
Movimentation is so much fun!!!
Interesting game, if the camera can rotate it will be more helpful! Like the puzzles ;p