mdx 2021-10-04 21:19
Very interesting game ! Congratz bro ! insane work :D
Foon → Ludum Dare Explorer → LD49 → Unstable Shadow Trials
By almog
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 397 | 3.77 | 20 | |
| Fun | 187 | 3.94 | 20 | |
| Innovation | 810 | 3.25 | 20 | |
| Theme | 524 | 3.77 | 20 |
Very interesting game ! Congratz bro ! insane work :D
cool but it seems a little confuse when I touch the crystal
:) Very cool game! I really like it. So many bonuses and extra improvements! Geeze, it's like you had no time limits to make this! Nice art, nice mechanics, I like the falling-apart level. VOICE ACTING!! Very, very cool.
Some feedback: Voice effects usually only work well for mechanical actors, I had a bunch of floor detail sprites on top of me and the enemies, and at one point my screen went black, I hit escape and the game turned tiny in the middle of the screen and the mouse no longer lined up. It's neat, and you managed to actually get your voice acting into the game, so that's something we didn't manage. Good work, just try to check your mechanics constantly to make sure nothing goes funny.
Cool! I like the rhythm of the game and the game sound. And a nice voice actor:D Well done!
Game flow looks polished! very comfortable controls as well. However i found some bugs while playing, and found a game breaking one (crashed when i tried to press restart run)Capture.PNG
Fun game, a bit confusing at the start and has a crash on restart/death. The integration of the voices and the whole upgrades system is innovative and quite cool.
This could have been a fun little shooter romp, but there were some things that stuck out to me that made it hard to enjoy.
- Ranged enemies need to telegraph their attacks so the player can know when to dodge incoming projectiles. You could do this with a sound cue and a delay, I think that would be enough for this. You could also make the enemy flash and change their sprite to make it even more obvious.
- There's no feedback when I hit an enemy. A little scuffy sound would add a lot to the combat. I know time was limited but particles effects and sprite-shaking would also beef it up.
- The hole in the floor generated near an exit once and I kept falling in. Not a huge issue but annoying. Maybe make safe zones where holes can't spawn?
- You cannot dodge the lightning, and there is no warning or telegraphing when it's going to come. You lose health unavoidably and that's not fair ;_;
With all that said, this was still a good game! It just needs some fixing up is all, if you decide to elaborate on this project. Thank you, and good luck with the Jam!
https://youtu.be/RqaGwyKqieU
Nice game. Very convincing voice acting! Some glitches, but that's okay. A lot of content one can find in the details, e.g. all the perks and the enemy types. Nice!
@phobos001 oh wow thanks to your video I also realized if you play credits before playing the game for the first time it skips the whole intro cutscene ;p thank you for taking the time to do the video and the feedback. you are absolutely right with your points , some of them are actually already in but i guess not enough(there is a small feedback with slight red tint when hitting enemy and slight knockback that usually not visible due to them staying near walls also there is safezones to try and prevent those exit block incidents but i missed some areas it seems :( ) Thank you for playing and giving the feedback much appreciated!
Thanks everyone for the feedback! appreciate all the kind words and the constructive stuff!
Interesting take on the theme. Ran into a game breaking glitch, but after the patch it seemed OK.
This is fun to play, there are some thigs to polish like audio glitches and collisions. good job
Wow! Loved the game's visual style and voice acting. I encountered bug where a textbox was covered by another layer of background void and another bug where I spawned outside of the level after falling into a hole. The depth in this time frame is super impressive and it kept me playing for a while! Well done!
Interesting and fun overall!
Sorry for the delay in reply i have been away for a bit.
@mavvy I am really happy to hear that you loved the game! Thanks a lot for the kind words! :)
@morcado @lubek-enterprises @jitspoe Thanks for your feedbacks , much appreciated!