pvg 2021-04-26 12:04
This is a nice, calm resource collection game. I wish there was a way to see in the menu what the cost and effect of the different buildings was, though.
Foon → Ludum Dare Explorer → LD48 → MASSdrill
By apg
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.83 | 5 | ||
| Fun | 2.83 | 5 | ||
| Innovation | 2.66 | 5 | ||
| Theme | 2.66 | 5 | ||
| Graphics | 3.00 | 5 | ||
| Audio | 2.66 | 5 | ||
| Humor | 2.50 | 3 | ||
| Mood | 2.66 | 5 |
This is a nice, calm resource collection game. I wish there was a way to see in the menu what the cost and effect of the different buildings was, though.
Thank you very much for your entry - I hope you had great fun making it :smile:
Nice concept ... took me a second to figure the controls of the drill :smile: felt a bit dumb :smile: I like the idea and simplicity of digging and then ordering up the buildings :thumbsup_tone1:
I hope you'll drop by mine and give it a spin :wink:
:purple_heart: :dart: :frog:
This game was fun to try to highscore on. I figured out you can double click on the drill to make it continue going in the same direction. The first of the double clicks can also place a building, so I would click on the house in the shop, then double click the drill repeatedly along a row to place lots of houses. I'm not sure if the ability to do this is intentional or emergent, but it was fun to discover either way! One thing I'll say is that if you add cool stuff to your game, like the city, but it's too expensive, players will use it once and then ignore it.Screen Shot 2021-04-26 at 1.58.25 PM.png