FoonLudum Dare ExplorerLD49 → Unstable Sweeping

Unstable Sweeping

By tyin

View on ldjam.com

CategoryRankScoreCount
Overall3.835
Fun3.665
Innovation4.335
Theme4.165
Graphics4.335
Audio3.254
Humor3.254
Mood3.835

Comments

tattomoosa 2021-10-04 03:20

I'm getting a 404 on the download page on itch.io

spudboy 2021-10-04 03:20

Your itch.io link 404s for me 😦 I think that would happen if you have the page as a draft on itch. Maybe make sure it's published?

zapturk 2021-10-04 03:35

Here itch page 404's but it looks like your GitHub is working again.

alerhugues 2021-10-04 04:03

itch没发布么

richard-jiang 2021-10-04 04:05

在Itch网页上显示的是404,是不是还没有发布?

mickm 2021-10-04 04:21

Itch link down for me too. This is my last one for now so I downloaded the git repo and loaded it in unity. It is an interesting combination, I am not quite sure how the numbers work between normal minesweeper and the countdown (which blows up when finished). Guessing some of this info may have been on the itch page?

VERY unique take on the theme, quite creative

cratthew 2021-10-04 04:24

itch page down still :(

tyin 2021-10-04 06:32

@zapturk @tattomoosa @spudboy @alerhugues @richard-jiang @cratthew Oh, that's really a draft, now it published. @mickm Thanks!

it's my first time to post on itch.io. I ignored it, sorry for that.

myles-doupe 2021-10-05 00:12

This game is ridiculously hard, and I'm not fully sure I understand the strategy, if there is one. But I'm glad you made it. Perhaps you could have had two numbers per cell, one indicating the number of bombs and one indicating the countdown? Anyway, great game! Thanks for making it!

tyin 2021-10-05 01:43

@myles-doupe If the two countdowns decrease at the same time, there is likely to be the same mine around them. This can be a clue. But it is still difficult to observe the countdown of the whole map. Maybe I should shrink the map. Thanks for your feedback!

hypertheory 2021-10-05 06:32

Well done! But it's pretty hard for me. 1-min.png

tyin 2021-10-05 09:20

@hypertheory woc! nb