mar3k 2022-10-08 12:18
Nice endless runner, although quite difficult, since the arena is quite small and many of the projectiles are difficult to see. But overall it has a nice feel and plays well. Good job.
Foon → Ludum Dare Explorer → LD51 → Chicken Runner
By Sahan and potatographics
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1080 | 2.94 | 21 | |
| Fun | 823 | 3.10 | 21 | |
| Innovation | 1154 | 2.44 | 21 | |
| Theme | 1109 | 2.81 | 21 | |
| Graphics | 830 | 3.22 | 20 | |
| Humor | 396 | 3.17 | 19 | |
| Mood | 1013 | 2.88 | 20 |
Nice endless runner, although quite difficult, since the arena is quite small and many of the projectiles are difficult to see. But overall it has a nice feel and plays well. Good job.
Great music and graphics. The collision boxes seem a little unforgiving and I think it starts off too difficult to give a chance but I suppose I'm just a chicken (:
Fun game, the music is good and matches the theme, the graphics are beautiful. It is a little difficult to play and the bullets camouflage themselves in the scenery. In general, good job!
a fun take on the theme! very difficult!
Really hard haha. Made it 14.08s.
High score: 77,693! It's probably not all that good to be honest, but I thought you might like to know.
First of all, I love the painterly art. It gives me the feeling of playing a page in a story book.
I agree with the comments that the bullets are a little hard to see. I also wish there was some kind of defeat animation because there's been a few times I've restarted without meaning to after a smash cut to the game-over screen. A suggestion I had was giving the player some hitpoints so that runs don't end instantly, then making rescuing all the chicks recover health so that there's more motivation to do it quickly. It would also make the "every 10 seconds" theme feel more significant.
Besides that, there's some good design choices here, having the guns pop-in from the edge of the screen was a clever way of indicating where the bullets were going to come from. Having the foxes slow down when being shot was smart, especially since they seem to slowly speed up again if left alive. Players have the choice of killing them quickly or leaving them alive while weakened, knowing they may chase them down if they forget about them (on that note, I do wish the foxes didn't respawn instantly to reward the player for killing them).
Overall, a fun little game. Good job.
Really loved the animal sprites!
A super hard, but also a pretty fun little game. I really like the visuals and the music. Well done.
Pretty brutal, but when you get into flow also pretty fun! Well done!
Opa, that one is unbelievably great. 🥳👏🏻👏🏻👏🏻