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Sahan

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202251Every 10 seconds👥Chicken Runnerjam10802.953.112.452.823.223.182.89

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Sahan

Sahan leaves an average of 6.0 feedback comments each event.

LD51 — Every 10 seconds (6)

The Last Bullet by Kaan Alpar 2022-10-18T22:31:35Z ♥ 1

Great game! It's really satisfying to line up through 3 or 4 zombies then let it rip. I feel like it does need a bit more fleshing out though, maybe you could add some more complicated AI behaviours?

Regular Railway by Istaera 2022-10-18T22:29:49Z ♥ 4

This is a phenomenal game! I legitimately think this isn't too far away from being something you could release as a full game on a mobile app store or steam. The only criticism I have (and I think this is just a nitpick) is that the randomised tile system doesn't really serve much in terms of gameplay, you basically just keep re-rolling till you get the tiles you want. Maybe if you increase the amount of tiles you have access to to 6, and then introduce a delay before the tiles get replaced?

Nuke Tech Experiment Labs by ubershmekel 2022-10-17T09:09:10Z ♥ 1

Nice game! Has a solid gameplay loop and well executed humor, however it could do with a few more levels :3

CatBlocker Plus by Sheol 2022-10-17T09:06:46Z ♥ 1

Great game, had a smile on my face the whole time I was playing! I really like the general atmosphere and the attention to detail, really goes the extra mile toward creating a fun experience.

Outta Time by Guy Geva 2022-10-17T08:59:53Z ♥ 0

Good game, with really great pixelart graphics! The gameplay felt a little shallow however, it seemed that strafing while firing a rifle was the only real way to play. I think it could do with a bit more enemy variety, and maybe having different weapons being more or less effective based on the current age you are in?

Shock by Shadowcast 2022-10-08T09:58:18Z ♥ 3

Cool concept, I really liked the atmosphere (sound direction was really on point) I think a couple of minor UI hiccups hurt it quite a bit in the early game (it's not obvious E and O are costs, I almost clicked away due to not knowing what to do at the point).