Roomba's Revenge by MessinaBrothers 2016-12-14T11:11:00
Really solid gameplay and visuals. The menu was pretty clever, even if it wasn't obvious how it works at first.
Foon → Ludum Dare Explorer → Users → Dvorgaz
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | VacuumBot | compo | 262 | 3.39 | 3.00 | 4.15 | 3.91 | 3.21 | 3.04 | 3.29 | 67 |
Really solid gameplay and visuals. The menu was pretty clever, even if it wasn't obvious how it works at first.
Is there a way to hit enemies while not getting hit yourself?
Pretty cool idea. However the present got stuck for me after restarting. I couldn't move or pick up the knife.
The planes physics are a bit weird, and it's really hard to aim, but otherwise pretty cool.
Pretty solid gameplay and nice visuals. There seems to be a lack of food though, and I got the firebolt spell stuck in a selected state but couldn't cast it.
Neat:) Although it took me some time to realize that you can go under the tables.
Really nice look and feel, although it gets somewhat repetitive. Maybe the ability to launch enemies in a pinball-like fashion could make it more interesting (and hilarious).
A few people seem to find the radar display confusing. Basically some of the lines that people think are walls are actually "shadows".
Think of the radar as a light at the players position, if you illuminate a small object, it will cast a triangular shadow, and the whole thing will show up as a spike pointing at the player.
The cat is the signal that changes between sweeps as it is moving around.
Wow the controls hard to get used to, maybe if you rotated the the camera with the player so you always face up would made it more user friendly.
Also, that's not how you spell "Rarity":P
Pretty entertaining. I liked the trippy visuals. The projectiles should really have some impact fx though and the force ability's effect isn't very noticeable.
This is pretty nice. Fun gameplay and godd visuals and atmosphere.
However I think having to click just to ready a rock is unnecessary and often just ended up dropping rocks instead of throwing them.
The mechanic is a bit confusing, it's not clear which you should pick when you don't have the customers option.
It's possible to play this by yourself if you open it in multiple tabs in case you can't find any opponents.
The controls could use some polish, and it would be nice to rotate the camera to some extent as it would help judging how to jump on platforms.
Pretty nice tactical game, I liked how using the right moves makes a big difference.
Pretty fun. Although being stopped dead by a wall when hitting it in a very shallow angle is kind of annoying, making it slide at small angles would be nice.
Haha this was fun. I liked how you could drift after getting your wheels wet, and the cat noise was hilarious:D My entry was also a roomba vs cat game.
I could easily get stuck by not having ammo as well as no money to buy more.
Is there supposed to be something in the top right corner? Looks like a progress bar obscured by the table.
Lots of people made roomba games it seems, myself included:D
Interesting idea, but half the time the red square doesn't spawn and the horizontal movement doesn't really work.
This is hilarious, like some kind of violent pachinko :D
There really should be an option to invert the vertical camera axis though.
Haha we seem to made enough roomba games for roomba themed jam:D
I couldn't find the place after 3-4 runs:(
My favorite was the philosopher, he looks like some kind of homing missile.