FoonLudum Dare ExplorerLD41 → MNSWPR

MNSWPR

By anne-ogborn and

View on ldjam.com

CategoryRankScoreCount
Overall3.1313
Fun2.9513
Innovation3.4013
Theme4.1813
Graphics2.9513
Audio1.9310
Humor2.5012
Mood3.5013

Comments

eiyeron 2018-04-23 10:39

Just had a playthroguh, it was interesting. I had just an issue with how the input validation was delayed or how it can go between two lines of the result, but else it works pretty fine. I guess it's part of the terminal emulation?

Anyway, that's a cool way to remix the minesweeper, nice job!

anne-ogborn 2018-04-23 20:27

Thanks - yes, funny part is, that was actually part of the old systems. There's lots of issues with it, but we had fun making it.

blinkenlights 2018-04-23 21:04

Oooooh... Minesweeper with gritty lore? I'm in!

lost-dutchman-software 2018-04-23 21:07

Neat idea, I like the flickering screen/terminal emulation, it really brought me back to those chunky text games of the 80s. Also, the narrative tone of minesweeper is just so ludicrous. I love it.

alex13 2018-04-23 21:23

Sorry bro, too small fonts

anne-ogborn 2018-04-23 22:32

what browser? cross browser testing was minimal. ctrl-+ makes things larger

hare-software 2018-04-24 00:48

I always love myself some old terminals. Nice writing on the descriptions, but perhaps add an ASCI minimap with a command?

moonlightbomber 2018-04-24 11:48

Had this been produced way back when graphics weren't still a thing, this game would have sold thousands of copies.

anne-ogborn 2018-04-24 19:57

re the minimap - the idea was to mix interactive fiction and minesweeper.

karl-ek 2018-04-24 20:27

Well done on matching to 2 Incompatible Genres!

zak-zeddam-zakaria 2018-04-24 20:32

going to try it right away feel free to try our game as well we home you like it https://ldjam.com/events/ludum-dare/41/incompatible-rally

2018-04-25 01:39

Excellent fit for the theme, combining a classic visual puzzler with a text-based adventure! Really calls up that nostalgia with the terminal green and flicker as well. On that note though, autoscrolling when the output hits the bottom of the "terminal" would be a nice addition. Nicely flavored text as well, enough variety that it's not boring but consistent enough that you can decipher the state of the game board.

anne-ogborn 2018-04-25 15:49

autoscrolling was on the to-do list when we hit time constraints.

legavroche 2018-04-25 17:08

At first, I thought I was just playing a retro-text-based game with gritty lore. It took me a minute or two to realize I was playing Minesweeper and had to conceptualize the map in my head, it was a lot of fun. Overall, excellent use of the theme by mixing two genres in a quirky but harmonious way. (I also agree that auto-scrolling and maybe some audio, like a typing noise, footsteps, radar noise, might have helped)

nico-h 2018-05-13 19:55

The website is down, so I can't play :scream: :cry: