FoonLudum Dare ExplorerLD42 → Gone Rouge

Gone Rouge

By brickkid512

View on ldjam.com

CategoryRankScoreCount
Overall7593.2321
Fun4253.3921
Innovation10192.7321
Theme4743.6321
Graphics7893.1321
Audio3983.2321
Humor2.0018
Mood6263.0820

Comments

blurred-lines 2018-08-14 20:30

Gameplay and controls are pretty simple but challenging. Is there any fixed number of levels? Or there are randomized unlimited levels? In overall, this is fun to play and an appropriate entry.

crafty-mine 2018-08-14 21:34

Really nice game with good graphics

brickkid512 2018-08-15 01:00

@blurred-lines yeah all of the maps are random. Happy you liked it! :)

cercle 2018-08-15 01:20

Graphics are very clean and I was very impressed with the wall jumping mechanics!

jared-york 2018-08-15 01:44

Great game! A couple suggestions though, if there was a way to prevent snakes from spawning on top of the player when spawned (It might be hard though since it's randomly generated), as well as not being able to shoot the block under the door would be nice. I do like the destructible terrain as well, it's a nice touch. Well done.

brickkid512 2018-08-15 02:27

@jared-york Thanks for the suggestions :)

raccoon-js 2018-08-15 16:12

Very much underlooked entry of the jam.

manusaiz 2018-08-15 16:24

Hey! Cool entry!

(I have this bive that I had already written the comment? Anyhow)

Some constructive feedback:

· WallJumping made the level trivial, as it had no limit of uses per landing, and was super high.

· Arrows went through walls, I would have appreciated if they stoped against walls (Might allow deeper level design too).

Overall pretty nice game, getting some spelunky bives here :yum:

yetman 2018-08-15 16:43

Once I got past my initial confusion, it became really fun. I have a bad habit of jumping right into games without reading the page and OMG, I couldn't even know how to shoot or exit through the door. I like the fact that it is procedurally generated but I panicked when I couldn't reach some tiles till I realized I can wall jump (I love wall jumps). The art looks nice but can be more polished. Overall, it is a really nice and fun game and I enjoyed it a lot.

brickkid512 2018-08-15 16:55

@manusaiz thanks for the feedback I appreciate it :).

timothy-spit 2018-08-16 10:05

Fun little entry! Nice work! :)

azstrocyte 2018-08-16 13:27

You can wall jump to the top and kill snakes by landing on them, this was fun !

sengi 2018-08-20 12:03

Gj on this one! You keep shaping your dev skills from Ludum to Ludum I see, that's a great way to walk on. To be honest, I enjoyed the game, but from the second time, the first time I typically try an entry - is completely without description and manuals from the developers, and I failed. ouch)

But anyway, this is my problem, cause the second time the game plays well) Are those levels proceduraly generated?

brickkid512 2018-08-22 01:17

@sengi yes they are. I very much appreciate your feedback.

pockyonastick 2018-08-26 03:28

Nice job! The game had a really nice atmosphere. Definitely could use some instructions though! Took me a while before I realized I could wall jump and I wasn't just trapped at the bottom of the map. Once I got the hang of it, playing through the maps was pretty enjoyable.

brickkid512 2018-08-26 03:35

@pockyonastick Thanks for the criticism I really appreciate it :).

blinkenlights 2018-08-31 20:41

Not a bad entry, liked the visuals and music, controls were rather difficult and a little boring. Liked the procedural generation, although wasn't easy when the exit was near the edges.

brickkid512 2018-08-31 21:19

@blinkenlights noted thanks for the response :)