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Plastic Patch Cleanup
Plastic Patch Cleanup
By lars-erik
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD42 | Ever |
|
| Overall | 643 | 2.80 | 34 | 11.4 | 16.2 | |
| Fun | 632 | 2.63 | 34 | 12.9 | 17.9 | |
| Innovation | 563 | 2.77 | 33 | 22.5 | 26.5 | |
| Theme | 583 | 3.05 | 33 | 24.7 | 26.7 | |
| Graphics | 648 | 2.41 | 34 | 6.4 | 9.6 | |
| Audio | 516 | 2.34 | 33 | 6.6 | 13.3 | |
| Humor | 403 | 2.19 | 26 | 14.2 | 17.8 | |
| Mood | 472 | 2.71 | 31 | 19.3 | 18.9 | |
Comments
At first I was telling myself: "Heh, this game is too easy!" only to face a massive wall of plastic bits and there was no way I could catch them all hahaha!
If you ever work on it some more, I'd like to see some more upgrades, like more speed for the boat. Otherwise I enjoyed it, fun little arcade game to remind us our impending doom of our society due to plastic wastes hahaha!
lars-erik
2018-08-13 10:13 ♥ 0
Thanks. Yeah, I need to balance the start vs. finish a bit more. Gotta tweak some numbers. I doubt it will get more features, but it should "start" faster.
guardhei
2018-08-13 13:37 ♥ 2
I like the ending, a good satire. And I also agree on @tiberiusuciu the balance is certainly a place to focus on. Finally, the trigger area to dump the garbage is a bit buggy. Sometimes, the little ship gets stuck and fail to dump, wasting the time. Overall, nice work!
lars-erik
2018-08-13 19:32 ♥ 0
Balanced a wee bit. Should be faster to panic / reach point of game now.
rob-parker
2018-08-13 20:11 ♥ 1
I enjoyed playing this game! Couple of things i noticed: Music is incredibly quiet, i didn't notice it playing in background for ages. Pace is a tiny bit slow, the game definitely picks up later when you hit the wall of plastic coming but it takes a while to get there. Otherwise gameeplay mechanic is very smooth and i didn't encounter any bugs while playing.
noxalus
2018-08-13 20:14 ♥ 1
I killed all the fishes and birds π²
Whereas I only let 200 plastics pass π
hilvon
2018-08-13 20:17 ♥ 0
The hitbox for handing the Plastic over is a wee bit too small. Sometimes unloading plastic is harder than catching it. Some plastic bits are too narrow and hard to notice / easy to miss. Not entirely sure what is the connection between Wildlifa and plastic lost. I mean it is clear that lost plastic up = wildlife down, but they don't seem to be 1 to 1. And what is the point of Wildlife anyway? In the game I mean.
But a gool little game for a little fun π
lars-erik
2018-08-13 20:18 ♥ 0
@Noxalus I had to make the plasic higly toxic, huge, radio active and pretty nasty to kill enough animals in the 5 minutes you're supposed to play the game. Soz. :)
Found it a little boring I'm afraid to say, but it is very hard making a game using such basic tools. I liked the fact that it takes real-world problems as an inspiration.
lars-erik
2018-08-13 20:21 ♥ 1
@rob-parker There's no music, only an effect when new plastic is thrown in the sea. But it makes kind of a rythm, so music-ish. :)
suchista
2018-08-14 18:50 ♥ 1
Cool narrative! Maybe it needs some more polishing and/or better graphics, but it's a fun little game.
emanuele
2018-08-14 20:25 ♥ 1
oh manβ¦. you make me cry!!
quicklyer
2018-08-14 21:12 ♥ 1
Something really satisfying about sweeping through dense pockets of the plastic debris and picking up hundreds of pieces in a stretch. Enjoyed it, nicely done!
diesdas
2018-08-15 13:33 ♥ 1
Great topic for a game. Fun mechanics, especially the possibility to upgrade. Controls are a bit rough and frustrating. Starts out too easy then quickly gets to hard, could be more balanced! Overall good game
chaitae
2018-08-15 19:00 ♥ 1
I'm surprised how addicted I was to this game. I was so satisfied cleaning up the ocean. I'd recommend keeping everything in perspective. The house being drawn sideways made me think i was a spaceship.
lars-erik
2018-08-15 19:55 ♥ 0
Thanks @chaitae. The house was thrown in in place if a black box saturday night. I agree it should be birdies instead. Next time! π
Idea is nice and gameplay is challenging and fun! Keep up the good work! π
big-cow
2018-08-19 19:13 ♥ 1
nice use of theme, i like that it had an environmental message as well :) collecting rubbish was quite meditative and relaxing. i also liked how the trash was so varied in shape and colour. I think it might be an improvement if the upgrades scaled exponentially rather than in a linear way, would make the progression more addictive i think.
kobrar
2018-08-19 19:14 ♥ 1
So we are theme bros I see! That's nice.
I would love to see more upgrade possibilities. Loss is inevitable and that's the point, but for the sake of fun I would love to upgrade the net size somewhat, etc etc. This game could go places, borrowing from td genre and more.
Great theme adaptation, and a fun game in the end. Like a couple of others this JAM< I ended up playing for a little longer than I thought I would. Engaging and awesome!
Interesting take on the theme. I like the way the garbage looks and moves. Is the game fun? Well.. no. But that's not really the point with this entry I feel.
doches
2018-08-31 19:38 ♥ 1
Cool game! I included it in my compilation video series of the Ludum Dare 42 compilation video series, if youβd like to take a look. :) https://youtu.be/sgI7Z7NA6tk
lars-erik
2018-08-31 22:23 ♥ 0
Thanks a lot, @jupiter-hadley. You've been retweeted. ;)