2020-04-20 07:33
Congratulations!
Foon → Ludum Dare Explorer → LD46 → Breaking Point
By r3l0ad1
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 365 | 3.59 | 45 | |
| Fun | 198 | 3.71 | 46 | |
| Innovation | 844 | 2.87 | 45 | |
| Theme | 721 | 3.45 | 45 | |
| Graphics | 252 | 3.81 | 45 | |
| Audio | 398 | 3.23 | 44 | |
| Humor | 385 | 3.02 | 41 | |
| Mood | 462 | 3.28 | 43 |
Congratulations!
This is a really nice game. I like the physics. Only the movement to the sides is a bit slow and jittery.
This is good fun and pretty funny to play! Few things though, the cars sometimes go flying all over the shop, which is pretty funny but may cause some issues sometimes where they land in odd places. Also, sometimes on restart it can spawn a car right on you and you can lose immediately.
the game was super fun! I got to 1074 before crashing. there are some bugs here and there mostly with the cars that randomly jump around lol. other than that i had a lot of fun; nice game :D
Good fun, although would be nice if the bike was a bit more responsive. I think the difficulty should be in the amount of cars and their movement. Not how slow the bike is.
894.2m!
What a funny game! I love whacky physics and this game has some really great whacky physics. The controls where nice and you felt always in control. The audio of the horns really suffered under the unity doppler effect though, as they got distorted the faster you became.
:star:
Thanks everyone for your feedback! it is greatly appreciated.
Lovely Graphics. Lovely Physics. Lovely Audio. The best game I have played uptil now!! Yes the bike is a bit jittery but that's Unity for you :smile: my movement turned out to be worse than yours. Anyways would give you a quick suggestion:
Download Unity WebGL https://unity-web-player.en.softonic.com/download (for the latest version of Unity), switch the platform to WebGL and build it and host it on https://itch.io/ after creating your account. It would become easier for everyone to play your game then :thumbsup:.
@aryanjumani thanks for the webgl suggestion, unfortunately HDRP does not support OpenGl and i will not be able to submit a web build.
Nice graphics and control feeling ! Simple but efficient !
Nice ! Cool concept, enjoyed the music. A better sound design (doppler effect was a good idea) and control more reactive would have been nice.
Good game with nice graphics and sounds/musics.
Thanks for your game !
really cool and funny game, good job!
I liked that, quick and efficient, that's cool! I really like the music choice, it's quite relaxing. An interesting choice. Good job!
Very polished for a jam game. The menu looks awesome. Great Job!
Steering is really unsatisfying in my opinion, I feel like I'm struggling with the game instead the challange of avoiding cars. I'd also rather see some intense music instead cool down ambient :P
Haha nice concept ! It was funny playing it !
Great concept. The high speeds of the game made it a good laugh to play. :smile:
I like the crazy physics in the game - its both funny and gr8 to watch. I dont know if it is intentional but sometimes you cars comming from the sky and at times two cars on top of another - like a triple-decker car buts thats awesome too. Sometimes before the screen transition fade-in, a car spawns in from of me - but thats a minor issue.
This game is very good imo. The graphics are nice and refined and the city mood is set by the dull colours and fog. It would be cool if the other lane had incoming traffic mainly to see what a head on collision with the shield looks like! Overall, the game is very fun and polished :)
Thankyou everyone for rating my game! i really appreciate it!
Great graphics and UI! In my opinion, the control of the bike felt pretty slow, as well as the UI, compared to everything aside. Aside from that, the music was good, the sound effects reminded me of Clustertruck, and an overall great game!
It was a very round experience all in all well done! Here's some feedback * Sometimes at the start I would immediately crash in a car without having a chance * Some more sound effects for game feel * wheeliiiesss * The blinking lights are awesome! * The UI is a little slow for en endless runner (i would have loved to restart faster) * Great pacing/challenge
Great job! Amazing the amount of polish you got in in 48 hours.
It leaves a weird impression I feel like I'm in cotton dream x) the physics + the speed + the cam + the music its... whoooo chill and phasing
Great game. It could be a bit faster and needs a driver that flies even further. ;)
very polished game. great work!
This reminded me of a youtube vaporwave video.
Hey @game-coder28, really wanted to know how did you get the bike to turn when pressed the right and left buttons? Trying to implement some changes to my spacecraft for a post-jam version of my game! Right now the when going right my craft turns completely instead of just smoothing it up. :see_no_evil:
Also @game-coder28 nice implementation of the lighting and the fog!!
@aryanjumani so they way i do it is
if(Input.GetKey(KeyCode.A)){ transform.rotation = Quaternion.Lerp(transform.rotation, Quaternion.Euler(transform.rotation.eulerAngles.x, transform.rotation.eulerAngles.y, leftAngle), leanSpeed * Time.deltaTime); else { if(Input.GetKey(KeyCode.D)){ transform.rotation = Quaternion.Lerp(transform.rotation, Quaternion.Euler(transform.rotation.eulerAngles.x, transform.rotation.eulerAngles.y, rightAngle), leanSpeed * Time.deltaTime); } else { transform.rotation = Quaternion.Lerp(transform.rotation, Quaternion.Euler(transform.rotation.eulerAngles.x, transform.rotation.eulerAngles.y, 0f), leanSpeed * Time.deltaTime); } }
And then you need leftAngle, rightAngle and leanSpeed variables. Obviously your mdel might not roate on the z axis but there is a chance it will. Also, the left angle would not be -rightAngle, it will be 360 - rightAngle.
hope that helps
When I open it I just get a grey screen.
Nice Graphics
@game-coder28 thanks a lot!!! Really appreciate it!
@game-coder28 couldn't figure out heads or tails of quaternions so I just based it on animator controllers. Thanks again for giving the code!
@aryanjumani no problem. glad it helps
What can I say, first I thought not that original then when I got shield... wow my dog ! Micheal BAY GAMING ! Awesome and fun pal kee it up ! 4*
@randdir thanks man!
Simple but very well executed. I found the game a bit to hard later on. Would love to see some way to make the motobike turn faster (upgrade system? :wink:)
Simple concept but work perfectly with the theme, easy to play, the ambience is really nice. Sometimes the cars do weird stuff like there is a car on top of the other or a queue of 4 car sticking together. Except that I really enjoyed it.
Cool looking game! Nice job!
Want to check it out, but links are broken, can you update them? Thanks!
@wafflecomposite unfortunately i lost the builds and loading the game in unity it is missing all the textures. I might one day go in and re-create all the games that i lost the builds of but for now there is no way for me to get them back. sorry.