FoonLudum Dare ExplorerLD41 → A Kid's Nightmare

A Kid's Nightmare

By Alineo and n-o-x

View on ldjam.com

CategoryRankScoreCount
Overall7333.3124
Fun8972.9324
Innovation8263.0624
Theme10262.8824
Graphics6493.3824
Audio3133.5024
Humor9092.2518
Mood1623.8323

Comments

riddhee-dutta 2018-04-24 14:13

I like the the graphics, but you do need to put some lights to enhance it. Good Job. Feel free to drop a review at our game: https://ldjam.com/events/ludum-dare/41/boomball

darby-costello 2018-04-24 14:21

A little difficult to find my way around, but I got into it eventually. What lurks behind is a genuinely creepy experience. The kid's perspective really brings a sense of vulnerability to it that you don't see in a lot of other games. Really good work.

bobismijnnaam 2018-04-24 14:32

Well you definitely managed to nail the scary part! I guess I don't have nerves of steel but usually I can handle myself in scary games, but this game definitely made my eyes twitch! The impossibility of navigating through the room without walking into the scary robot or witch was nerve wrecking. Only downsides I ran into was that it was sometimes really impossible to walk around properly more than was interesting (altough for some part I expect that to be on purpose), and sometimes it was really hard to pick up a toy, or it wasn't clear if it could be picked up. Very scary entry!

e-rvin 2018-04-24 14:46

Sincerely terrifying, good job! I liked the lack of lights very much, as it added to the experience.

iak 2018-04-24 15:06

That is some really cool atmosphere.

alineo 2018-04-24 15:32

Thanks for your feedback, maybe I should increase a little the visibility of the character ? edit : I increased a little the character's light

bitten-toast-games 2018-04-24 15:38

I like the graphics and theme but found it way too difficult to see would apprecaite a bit more light around the player :) If you'd like to check out our game would appreciate it :) https://ldjam.com/events/ludum-dare/41/shipwrecked-on-robot-island

ctran13 2018-04-26 13:24

Super creepy atmosphere! I think just a touch of lighting would do wonders.. not enough to fully see everything clearly, but just enough so you can see where you are. It's hard for me to even tell what corner of the room i'm in most times. But still, great job

hankworx 2018-04-27 19:41

Nice work! Good audio atmosphere and awesome voxels. I found it a little unclear how to hit the switch in level 2 (and I had tried jumping off the stool and jumping). The UI often appeared and disappeared very quickly before reading it. I thought the music and sound design was very nice but it could generate a lot more atmosphere with a couple more 3d SFX (robot humming movement along with beeps, windows doors slamming, kid moving noise). Overall great work and good job, but I feel I should say it doesn't quite seem to fit the theme to me.

caterein 2018-04-30 01:17

Man, that was really creepy! Great job!

xoidberg 2018-04-30 17:16

I had to take off my headset because I was afraid of jump scares :laughing:

travischen 2018-05-01 05:38

Creepy: 5 / 5

lautregars 2018-05-01 20:26

That's a bunch of voxel assets, gg working within the time constraint. The audio atmosphere and some of the props made the game just as creepy as I hoped it would be, and that's pretty cool... That's some big Mood points for you guys.

fashionbatman 2018-05-03 17:19

Cool concept. Really good atmosphere, it was so creepy, then you turn the lights on and its just a nice cute room. Great job!