FoonLudum Dare ExplorerUsers → makkurataichou

makkurataichou

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202148Deeper and deeperSwan Forestjam9293.503.272.752.834.003.663.86
202047Stuck in a loop👥Of Kats and Carensjam3853.803.373.343.773.923.844.023.26
202046Keep it alive👥Bakeneko no Kojam3983.863.583.444.034.424.05

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by makkurataichou

LD46 — Keep it alive

Joe Disco by limered 2020-04-21T02:49:48Z

Love the art, audio, and concept, had a great time!! The key sequence is pretty hard to hit because it seems like there are three possible keys per row? That's a pretty hard rhythm game!! Still a lot of fun though! :D

Is it wrong to feed haterz to my plants? by khaotom 2020-04-21T02:44:30Z

I love this game so much!!!!! Especially the blood and guts LOL

O Jardim by Tarcisiotm 2020-04-21T21:36:02Z

Beautiful and extremely soothing! I love the environment and the simple interactions and progression through them! Looking forward to seeing more levels in the future :eyes: :heart:

Fire Keeper by mechanicallife 2020-04-21T19:34:56Z

Great work on making everything from scratch!! I had a good time playing, but this game is really hard! In the second level the water seems to clip through the shield and destroy the flame even if it's up, so I couldn't get past it. Might be a good idea to ramp up tutorial mechanics more gradually in separate levels rather than all at once? The tutorial text was much appreciated though!

Also having the levels timed while also teaching the player several new mechanics feels pretty punishing, could use a little more difficulty balance!

Blood On The Snow by Wolfrug 2020-04-22T18:36:30Z

This game looks amazing and the atmosphere is fantastic!! I struggled with combat though, and I couldn't figure out how to move the way I wanted to because it seemed like I needed to tap on the move action twice to determine where I wanted to move?

Keep It Alive (didn't find a better title, ah) by ThomasLebel 2020-04-21T21:48:21Z

Good concept, and I like the art!! The tutorials were helpful, but the A key doesn't work for movement, and I accidentally walked past the mana so I couldn't pick it up. The keys for spells were also not super intuitive. Great job finishing your second jam though!!

Pollinate by Adam Konig 2020-04-21T23:41:04Z

This game is so beautiful, I am in love!! The graphics are lovely, the music is soothing, and the tutorial sequence is really well thought out. The movement is a little cumbersome but it feels fitting for a small bee in a large world, which I like! Amazing job especially for a compo game!!

Snowball's Day In by Anthony Pengelly 2020-04-21T19:26:28Z

Really fun! Took me a while to figure out what to do, but I like the fact that the different body parts have different interactions!!

Blooming with You by Junebug 2020-04-22T00:28:10Z

I love the concept of this game and the execution is really great!! It would've been nice to have something to do while waiting for a text, but this is amazing work for 72 hours! Looking forward to possibly seeing more someday!

Capture & Trace by LiquidFunk 2020-04-21T19:44:41Z

This was pretty hard at first but I figured it out eventually! Sometimes it can be confusing to figure out where the trace goes if a few people are really close to each other. I really love the music, SFX, and the art style!! And I also appreciate that the number of AP you get per round increases over time. Not sure how long it would take to get to a lose condition though?

Hatch It! by itab 2020-04-21T17:20:43Z

Love the concept, the art, and the sound!! It was hard though, especially as time goes on where you get much less time to sit on the egg and need to spend more time pecking the predators.

Hatch It! by itab 2020-04-21T19:27:24Z

@itab My pleasure!! I still had a great time!!

LD47 — Stuck in a loop

Infinitely Worse - A Necromantic Adventure by mikelovesrobots 2020-10-05T05:03:36Z

I think this is the first time I've ever run into a clicker during a game jam! I love clickers and this is super fun and cool! It would be extra cool to have more resources to gather aside from darkness. Still, I love this, and it feels super innovative to me! Also I'm hoping I've gathered enough darkness to conquer the world in the time it took me to write this comment! :)

Ants Inc. by MikeSalyh 2020-10-05T04:44:31Z

This game is super fun!! I love all the different ant animations, and the way the game ramps up is challenging yet exciting. I was able to hire 11 ants, hopefully I can get to 12 some time!!

LD48 — Deeper and deeper

Deepz Explorez by khaotom 2021-04-27T01:53:59Z

Loved the slow, explorative feel of this game, and the music!! It took me a while to figure out what the UI at the top of the screen meant - for a bit I thought it was a Unity bug LOL - but I pieced it together once I'd gathered a couple of the objects! I also love the colours and the vibe, and the mechanics were simple to grasp!! Awesome job :heart:

Dimensions by Tarcisiotm 2021-04-29T04:15:31Z

I really loved this concept and the mechanics and wish there was more!! The gameplay felt nice and simple and responsive, and the first level was a great tutorial while the second had a really cool taste of some mechanics to come in the future maybe? :eyes: amazing job!!

Chess Hellevator by BoxedMeatRevolution 2021-04-27T05:06:05Z

I really enjoyed this game!! The art, the writing, and the gameplay were all super solid and tied together to create a super fun and unique experience. I also appreciate that it's not a game that requires prior chess knowledge, and that the player's possible moves are both tied into the writing and telegraphed on the board. The only things I would improve are somehow making the enemy moves more easily telegraphed as well, and creating a slightly clearer visual for the player's possible move (since the white pattern wasn't extremely obvious at first).

Really amazing job!!

L.D. Noire: Down the Rabbit Hole by testuser 2021-04-27T05:29:35Z

Haha, what a fun concept! I really enjoyed piecing the corkboard together, and though it took me a while to figure out what I needed to do, that was definitely part of the fun. My only complaints would be that some of the popups showed up off-screen even in full screen mode, the credits were obscured by the game win popup, and Daffy Duck's sticky was hidden behind the "It all makes sense now" button so it wasn't immediately clear where it was, but even writing this comment is making me crack up because of how ridiculous this feedback sounds LOL. Awesome job!!

Roses are Deep by Shell Pirate 2021-04-27T01:41:57Z

What a charming little prototype! I love the concept and the mechanics of quickly grabbing words, then having to slot them together! This may be an early proof-of-concept build but it definitely gets the idea across really well. The aesthetic is also very gentle and lovely! Great work :heart:

Deep Space: Beyond by Mordechai 2021-04-27T04:26:27Z

Loved the vibe of this game created by the lighting and the audio! I couldn't make it to the end though, I'd say I probably got lost - it's hard to tell whether the elevator buttons take you up or down, and after a certain point I couldn't tell where I'd been from where I hadn't. It definitely fits the theme though :) but a minimap would be useful! I also didn't play in full screen mode, so the text was pretty hard to read, which was a bit of a shame! I also think it would help to have indicators around items that are interactable that also show when you can interact with them, because I did occasionally struggle to read a note or pick up an oxygen tank because I wasn't facing it.

Great job, and congratulations on finishing your game!

Woah, That's Deep. by Kryndir 2021-04-27T01:59:31Z

Very simple and straightforward, and it definitely fits the theme! With how slow the sub moves left to right and how fast things come up from the bottom of the screen, it can be pretty hard to anticipate where to move until it's too late. Might've been interesting to have a "slow down" feature that uses up more fuel? Since I didn't seem to use much fuel going left and right.

Great job!

TAILSPIN! by Saturnyoshi 2021-04-27T05:45:30Z

This game is gorgeous and SO polished, it's hard to believe it's a jam game!! Y'all have done an AMAZING job, there are so many interesting mechanics and the game feels super fun and responsive to play. The tutorial is also perfect for learning, the checkpoints aren't too punishing, everything ramps up really well and the audio + art and animations really make this game shine. Wonderful job and congratulations!!

Follow My Voice by coyotethursday 2021-04-29T04:23:48Z

What a refreshing jam game!! This was really cool and really well executed. The rocks honestly didn't feel as helpful to me as the whispering did, but they were a good supplement to it. I also really enjoyed the writing!! Great job!

Deepest Dungeon by yobiscus 2021-04-27T04:12:42Z

Loved the calm, relaxing vibe of the music and environment, and the gradually dimming lights as a time mechanic! The art was also gorgeous!! I was able to make it to the end after my second attempt, it definitely helped to learn how many floors there were at the end of my first ;) great job!!