pedrorocha 2021-04-26 19:13
Well done !
Foon → Ludum Dare Explorer → LD48 → The Fistula Cleaning Crew
By local-minimum, picapica and sloppydemon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1425 | 3.21 | 37 | |
| Fun | 793 | 3.42 | 37 | |
| Innovation | 917 | 3.20 | 37 | |
| Theme | 320 | 4.05 | 37 | |
| Graphics | 1507 | 3.00 | 37 | |
| Audio | 1033 | 3.00 | 37 | |
| Humor | 258 | 3.63 | 35 | |
| Mood | 1180 | 3.29 | 36 |
Well done !
I like it! The bounciness is surprisingly satisfying.
I somehow missed the instructions up front, so I didn't realize I was supposed to minimize collisions. A little UI telling me how I'm doing might be helpful.
Snappy and oddly satisfying movement and cleaning action. I did my best to carefully clean up everything. I missed getting some rewarding message! (Or maybe I missed some fistula). The music fit the mood, but gradually became repetitive. Thanks for the mute button. Overall, although feeling not fully complete, a nice experience. Well done!
@jakob-willforss you get a score when you reach the bottom of the fistula. I figured a mute the :notes: was needed :laughing:
@zyrjello at some point I was thinking of having a %cleaned and progress towards the bottom, but I forgot to write it down on my todo. And avoiding bouncing is very optional unless one wants a really high score
You made me google what fistula means, my life will never be the same :frowning:
But I've got to say, cleaning up all that gunk was an oddly satisfying experience :smile:
I hope my insurance works this one out.
image_2021-04-28_000024.png
My patient might have got shocked to its core.
I really like the artstyle, the 3d model against 2d background reminds me of getting over it
it was also pretty fun actually!
Did the same, the first thing I did was google the term lol.
I had the same experience as @jakob-willforss, I sorta speedran it and missed a few fistulas. When I got to the bottom, I saw nothing was there, so I flew back up and grabbed everything I missed and went all the way above "ground". Went all the way back to the bottom and nothing there so not sure if something went weird with the triggers.
I like wonky controls like this - I prefer the challenge of trying to move quickly through levels set up this way (which is why I decided to just go full speed). I'm glad you opted for bounciness and not ship-damage because I would've been destroyed haha.
Will we be seeing a Fistula trilogy the next time a descending-theme comes up?
@peachtreeoath could it have been that you were going so fast that you didn't really land, but just bounced off the ground? The game requires you to be pretty stationary at the fistula floor before evaluating your landing. Perhaps there should have been some feedback explaining it, as it might be the cause of the confusion. As for a third fistula game, lets hope the theme's are willing!
Ohhh ok, yes I think I must've been flying around the whole time at the bottom, that explains it.
@peachtreeoath if I make a post-jam release, I'll be sure to make clear feedback to the user upon getting close to the bottom that they should make the vessel rest at the bottom.
Interesting concept, and funny movements all together, I love entries that get so creative.
At the beginning I missed the sign with instructions, but you actually can fly back out again, and re-read it, so it was a nice surprise.
The music feels a bit repetitive, but the game is fun all together. Well done!
Wow, that was an interpretation of the theme that I definitely did not think about :D
A live score display would be immensely helpful I think. In my first playthrough I didn't know what the objective was (also I didn't see the small continue button on the intro text and jumped straight in), and as soon as I saw the end I flew back up, searching for the end of the game and not finding anything. So stating that "reaching the bottom" is the goal would be quite important I guess.
And congratulations on producing a sequel game to a previous LD game - never managed to do this before :)
I appreciate the way you're using fistula as a theme for a life work. Will surely go back in your next entries :laughing: . Good job !
Even though it's simple, it's really fun and enjoyably frustrating. Good job! :smile:
Simple but fun, love the controls!
Crazy game. Controls are a bit tedious but this was still pleasing to play. Thank you for your game
Cool idea to have three different rockets to fire for the directions. I have no idea how I made it to the bottom but I blasted lots of stuff on my way down. Nice entry!
I like the creativity of this game. The speed makes it proper fun. Well done!
I like the funky rocket controls. I also like how you have a score thing at the end. The camera was a bit to shaky for my taste though.
That was fun to play! Good idea to have the laser trigger on hover instead of click, makes it more manageable.
wait a minute ,what is me ? seem I am a robot deep in body skin or something, any way ,nice move controller ,bring me fun :smile:
Interesting mechanics. Very funny to bounce around XD Great jam!
It's fun to control, I'm just really bad at it - I keep bumping into everything :)
Thanks for making me feel like I'm in a bounce pit again. It was cool to have WASD controls plus a mouse to aim the laser. My only feedback is to have the laser noise a little less intense.
The controls are fun! This was a really different way to use the "going down a pit" theme I enjoyed it, adding a loosing condition should improve the experience, great job!
Thanks, I hate it!
Nice job. Took me a second to figure out how to kill the globs but I did it. 28500 points.
Nice to see you go back to an old jam game and make another one in the series. Always enjoy seeing how different your games are and what you do each jam. Liked that you couldn't really crash and you instead were able to just readjust until you had it where you wanted it. Made it really friendly to play without the losing status. The cleaning was also a funny touch so thought that was nicely done :)