FoonLudum Dare ExplorerLD37 → Hotel Z

Hotel Z

By ajmalr

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CategoryRankScoreCount
Graphics14.88
Audio154.31
Overall434.06
Humor773.80
Theme1194.13
Mood1223.87
Fun1233.75
Innovation6412.75
Coolness137528

Comments

retrospecter 2016-12-13 20:07

The presentation and art style are so good. Everything is so much juice and polish to it!

megalink 2016-12-14 02:25

One of the best entries I have seen so far! I love the art, the only problem is I think zombies are a little... unoriginal? Good job man! :)

gumboot 2016-12-14 06:55

This game is awesome, particularly I loved the visuals and the humor. Definitely a difficult and unique game.

boxedmeatrevolution 2016-12-14 09:10

One of the more polished games that I've played. The graphics, audio, and basic gameplay all were really good. However, once I got the hang of not destroying the room instantly, the game was far too easy. I'm not sure if it ramped up in difficulty at all, but it didn't feel like it, and the zombies were not very interesting enemies. It never felt like I had to switch between the characters.

discofish 2016-12-14 15:14

Really love this game! Amazing entry!

arcadeheroart 2016-12-14 18:17

I love it man! Really nice game c:

wdebowicz 2016-12-14 20:35

Top Entry! This types of games are always fun and relaxing to play, but this is also beautiful. Good Work!

ellian 2016-12-15 00:03

Let's get it out of the way: it might not be the most original take but MAN THE POLISH. WOAH. Sounds and music are top-notch, the level of polish is crazy, and the game is super fun to play. It feels great for a jam game, and it's so hard to achieve good gamefeel... Congrats!

seleb 2016-12-15 14:02

This is certainly well-polished and I was on board for the idea as it was presented in the intro, but I found that the game bit off more than it could chew. It's kind of hard to call it "one room" when there are 4-5 distinct rooms in the level layout, and the idea that you were controlling multiple characters seemed a bit unnecessary and only served to complement the large level layout.

What bugs the most is that there doesn't even seem to be a good gameplay reason for these additions! As near as I could tell, the best strategy seemed to be to take the standard gun character to the top-right and ignore everything else. The zombies didn't seem to spawn at a high enough rate for them to do much damage in the other rooms, and you could pretty safely camp the zombies spawning in that room indefinitely.

The music, sprites, and post-processing shader were all nice, but can't say I enjoyed this one unfortunately.

pixelpotions 2016-12-20 13:56

Awesome game Ajmal! Really enjoyed Hotel Z a lot!!!
So much polish! I like your take on the theme. :D

jupiter_hadley 2016-12-29 22:24

Lovely graphics, great game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/8DA9h9mEENM

rburema 2016-12-31 18:49

Seems I'm just a sucker for scanlines... go figure, I was born in the early 80's :-) By which I mean, I like the aesthetic & the level of polish. And the music!

I also like that they've got something different going on with their 'method of defence'.

Anyway, I think this would work a lot better if you could see all 3 chara's at one, or at least have an indicator of how much z's are in each room.

It would probably also be a better idea to have the furniture be at least slightly more tough, I think. As it is now, you can get kicked out of the hotel after just a few unlucky shots.

flannelvindicate 2017-01-24 17:46

Pssst - you have been featured in today's LUDUM DARE TO BELIEVE! Check it out - https://www.youtube.com/watch?v=RdFFkPi40pQ

jupiter_hadley 2017-05-04 23:31

I also included this game in an article of my favorites! http://fireside.gamejolt.com/post/jam-favorites-ludum-dare-37-gwqmcmek