Asteroid(s) by jonsul 2014-04-30T17:46:00
This game is sweet. I figured out that your lazers can bounce off of each other. clearing the asteroids and filling the room with lazers is it's own reward for winning :3
Foon → Ludum Dare Explorer → Users → Skencer
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Cave Invasion (Text-based) | compo | 693 | 3.05 | 3.00 | 2.14 | 2.95 | 2.50 | 2.65 | 45 |
This game is sweet. I figured out that your lazers can bounce off of each other. clearing the asteroids and filling the room with lazers is it's own reward for winning :3
interesting game, the messages about the store were slightly confusing. I also thought that the black things were oil that would extend time but I guess they were coal cause they broke the drill. looks like a very good start for a game.
moving with the arrow keys is painful for me due to 3 of them having been torn off by my brother's cat. also moving is in my opinion too slow and it's difficult to go into the caves. maybe if the character collision area was a bit smaller to move through the doorways.
that's a nice game. I agree with previous comments though. some indication of direction would have been useful. I've never played a game quite like this.
when I click on the Windows link it takes me to a bad link page.
very fun little game. The minimal graphics gave me a sense of nostalgia that really took me back. my only two complaints. not seeing the full tree (you know but what can you do....) and the ending message. I think I won but can't tell for sure.
amazing game. it took a while for me to figure out how it worked but once I did it was so fun. The music helped to keep the whole game in a relaxing mood.
fun game, however, the momentum to move and while moving left me feeling a little bit helpless.
The turret's shooting became a little bit annoying after a short time. the dash is an interesting concept but using wasd it was difficult to use shift or ctrl.
I thought that this was quite interesting. I just busted out laughing when he started programming 99 bottles XD
very interesting start, I had the same crash problem as commented above. I also don't think I could talk to Thomas.
it was certainly interesting. but a little bit too fast paced for me. I had a hard time controlling the character.
I enjoyed this game overall. I thought that the sub was a bit hard to move, but then again anything underwater should be.
That was wonderful. I was a big fan of tetris attack back in the days of the SNES (I have it on an emulator now) and always enjoy a good puzzle game.
on puzzle 14, it can be solved with 1 fewer move than is given. Great game.
I downloaded it but couldn't play it due to an error.
missing sfml-graphics-2.dll
Yeah sorry it said required field and this is my first time on Ludum Dare so I just put it in there. I put a comment to it in the description so as not to confuse anyone else. sorry omaha.
@Almost:
Firstly thank you for the feedback. I was hoping that saying "if you're confused ask for help" at the beginning would show people the help command, but I can see that it's a bit too vague.
for the healing thing, I could change it to ammount healed as opposed to ammount able to heal I had decided not to but may actually change that.
Lastly for the fight/attack thing. it should say that they aren't commands inside of combat/cave as opposed to in the game.
Are these things considered bug fixes that I can change even now?
yeah sorry about that Ellian. That happens on occasion but after looking up a lot of different things I can't find any way to fix that in the program. It's really unfortunate.
very interesting. I like the music, gave it an almost ominous feel. the sounds were really good.
looks nice considering that no graphics are required for the concept. other than that there seems to be little point to digging once you can explore to find gold unless diamonds can only be found on lower levels that you have to dig to.
Awesome game, I love the click to dash mechanic. after I got the rockets I decided to try to get through levels without using them. Boy was that a challenge.