oldpeculier 2014-12-08 18:38
Intriguing. Reminds me of A Dark Room. I can't say this compelled me to play a long time, but it almost did!—I like the concept and I'm intrigued.
Foon → Ludum Dare Explorer → LD31 → Trader
By eremenion
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 862 | 3.35 | ||
| Fun | 1064 | 2.40 | ||
| Innovation | 1093 | 2.20 | ||
| Overall | 1140 | 2.42 | ||
| Coolness | 2075 | 26 |
Intriguing. Reminds me of A Dark Room. I can't say this compelled me to play a long time, but it almost did!—I like the concept and I'm intrigued.
I expected more population to produce more wood... :(
Ellian in the non-48 hour version they do. :) Check it out at ryan-cooper.github.io/Trader
I'd like to have an option to Request and Give different amount of goods, to avoid repetitive clicking.
Not bad, nice simple clicker game. Could not fully understand the concept, but I still enjoyed it! :D
Trader is cool, but you need to improve the gameplay - it's just click click click increasing my population, and?
"GitHub Pages is temporarily down for maintenance."
:(
I might try again later
Nice clicker game idea, would benefit a lot of nicer graphics.
Died pretty quickly :(
Not sure what I was supposed to do. I found I could just request food from the empire over and over, until they were in the negatives, and then just sell a bit back to them to get my relationship back. I can see this game being a lot of fun, but it needs a fair bit more development to get to that point... :(
Seems a bit simplistic, but a cool concept.
I was terrified. These games are the bane of my life. I can't stop playing them.
I'm disappointed (yet thankful) there's not much to do.
Nice going none the less, and hope(dread) that you continue this.