FoonLudum Dare ExplorerLD39 → Enervatus

Enervatus

By myko

View on ldjam.com

CategoryRankScoreCount
Overall3.1210
Fun3.1210
Innovation2.3710
Theme3.1210
Graphics3.5010
Audio3.429
Mood3.168

Comments

arbe 2017-07-30 19:47

Very nice game. The concept was interesting, and the product was awesome! I especially liked the sound effects and particle/bullet effects.

2017-07-31 22:26

Fun little game! I included it in my Ludum Dare 39 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=x4BqGc9csNo

agecaf 2017-08-01 23:15

Nice game! The models are really good, I like their blocky feeling. If I were looking for things that could be improved, I'd say it's a bit hard not to eat the bullets (since your hitbox is huge), which means rather than being dodging the bullets, you tend to avert the fights altogether.

Having said that, the balance of using-energy to collecting-energy is spot on, and the ramping difficulty makes it so that you don't end up playing forever, which is great. Good job!

jorbits 2017-08-02 12:07

Very nice game. Would have been nice if the enemies would have different models (spaceships). Good job!

mianagames 2017-08-04 22:43

great game!

simplepotential 2017-08-05 22:26

Great game! Couldn't get right control to work for missile, had to use the mouse but otherwise pretty good. Progression felt good for the competition so you played just the right amount of time before it killed you off :)

mintarcade 2017-08-08 14:55

Nice game. Loving the controls.

belga54 2017-08-12 13:31

The game is pretty cool !

**What is good : :thumbsup:** - The models are beautiful ! - The audio and the background music is well choosen ! - The controls are so easy to learn !

**What you was able to add :** - You was able to add various enemy types.

Everything else in this game is pretty cool and well made !

and also, did you used magica voxel for the models???

ellian 2017-08-13 11:48

Pretty simple, but efficient game! I really liked the voxel models, it's a style that's not used nearly often enough. I wish there was more to do with the power though! If everything was based on power (like, simply shooting or using missiles, but also repairing or refilling shields), it would be a lot more tense. You'd have to actually take important decisions, that would be cool!