codesity 2018-12-04 19:33
I like the Design. Good Work! Also the Animations are awesome!
Foon → Ludum Dare Explorer → LD43 → ForgeKnight
By prodigalson
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 464 | 3.48 | 31 | |
| Fun | 460 | 3.32 | 31 | |
| Innovation | 919 | 2.60 | 31 | |
| Theme | 820 | 2.98 | 31 |
I like the Design. Good Work! Also the Animations are awesome!
Thank you @codesity
Nice clicker! The graphics and music are great. The game seems balanced (maybe a bit too easy). Good job on making this game!
Took me a little while to realize it was actually a clicker, but then I went for it.
I like the concept, i was enjoying myself while playing but it ended so soon, i expected it would just go till i died. Unless i actually did die by my tank getting one shot, not sure. either way good job EDIT: just noticed it goes 10 waves. i can read i swear.
i loved music and also the idea. Great job
Beat the game at wave 10 was decent, fun to play. My problem was the theme, replace sacrifice exp with coins and its the exact same concept. Not good use of theme. music and art was good
Thank you all for playing! :)
@pantoufle I was afraid the game would be impossible to beat so I favored the player just to be safe ;)
@echo-team yea, I was really trying to add more strategy and Tower defense elements so that it wasn't just a clicker but at the same time I wanted it to be mainly a clicker - lol Thanks
@loadsofmana I did not get a chance to mesure the exponential growth of enemies and stats so I settled for 10 before numbers became hard to control. I do want to continue to work on it and make it more like the spirit of a clicker adding large wave numbers before some sort of prestige. :) Thank you
@zarqus99 thanks, the music was composed by our sound guy for a Music Game Jam we participated in a year thag sort of fits so I reused it ;)
@digitaldude555 That's fair. I did try to add the theme as a last minute thing and wanted to focus more on the type of game I wanted to learn how to make. Thanks for playing :D
@prodigalson clicklickclicklcikclickclicklcikclicklciclk :D
My team and I tought about going with a very similar idea ! As for the game itself : music and art are very good for a Ludum Dare game, it feels very polished overall. The gameplay is simple but it does the job.
A good proof of concept for a more fleshed out game !
@olivier-millochau thank you and thanks for playing. Definitely want to move it from its alpha state to a more complete experience. :D
nice clicker, music reminds me to old ff from snes. the mechanic is original and well, i enjoyed playing it, good job
I liked the concept, I think it would work well on a smartphone. Just a tip, you could try making it endless. I had a lot of fun, good job!
@juan-hust-novella Thanks! and thank you for playing :)
@vlad-ilisan Thanks for the tip. That is s the intention once I understand what works best for currency and what the upgrade tree looks likes :D Thanks for playing
Was fun. I really liked it. Good job. I personally dont like the concept of permanently clicking to get the 1 xp. But thats just me maybe.
it was an interesting clicker to play, animations where great! it feels complete, It would work on mobile devices I can imagine it with items and more characters well done!
Great clicker game, I wish there would be endless waves so that I can play the whole day :smile:
@backyard-dev totally agree and in the future I want to add a way to automate that bit. Thanks for playing
@kaipi thank you! Yes, would like to put a more polished version on mobile devices.
@hugonun that's my goal with boss battle every so often and some sort of a skill tree if I can make it make sense. Lol thanks for playing :)
Solid entry. Sacrifice theme was used well and I'm a huge sucker for clickers :)
Nice management dynamic!
@almax and @icehottet thanks for playing :)
Relaxing and addictive. Your concept is interesting. It could be a phonegame with another features.
@acaral thanks for playing and commenting
nice concept, changing the pace of the music either with different tracks or dynamically adjusting the speed as there are mode creatures or the range gets shorter might a good addition.
@devilqube thank you for the feedback and for playing the game :)
Quite fun game and nice graphics. It was a bit too easy though and the theme was not really incorporated ("sacrificing" XP is just like paying for the upgrade).
@smbe19 Thank you for playing. I agreed and I'm working on doing one or two more updates to increase the total waves and re-balance exp rewards, required exp to level up, and player/enemy stats to make it a little more challenging. :)
It's just adorable! It was a difficult game to complete in the time allotted [cookie clicker](https://cookieclickercity.com). The artwork is very beautiful.
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