Awesome entry! I really liked how simple everything was -- how to play, the player's health, and the game's mechanics were pretty much self-explanatory, making it a great game to pick up and play to try and nab a high score. Where it fails is with balance, as I felt that the player had too much health, and too many enemies spawned too quickly. Perhaps giving the player less health and focusing more on dodging (at least in the early game) would improve this, as I ended up not caring about dodging, but rather shooting as many enemies as possible. Either way, I think the mechanics are solid and well implemented, particularly with the slower movement speed whilst shooting, as it provides important decision making and fast-paced thinking on whether to be offensive or defensive. Overall, really great stuff here, and an awesome idea that could be expanded upon into quite a lovely arcade-styled game! Great job :)